public byte[] ToRaw() { byte[] b = BitConverter.GetBytes(Major); b = BinaryUtil.Append(b, BitConverter.GetBytes(Minor)); b = BinaryUtil.Append(b, BitConverter.GetBytes(Build)); b = BinaryUtil.Append(b, BitConverter.GetBytes(Revision)); return(b); }
public long ToInteger() { byte[] b = BitConverter.GetBytes(Major); b = BinaryUtil.Append(b, BitConverter.GetBytes(Minor)); b = BinaryUtil.Append(b, BitConverter.GetBytes(Build)); b = BinaryUtil.Append(b, BitConverter.GetBytes(Revision)); return(BitConverter.ToInt64(b, 0)); }
bool WriteSections() { // SORT GameData[] schunks = Chunks.ToArray(); GameData[] skeys = Keys.ToArray(); SortData(schunks); SortData(skeys); // Last Chunk string json = JsonConvert.SerializeObject(LastChunkInfo); Writer.Write(StringToSection(json, SectionType.ChunkInfo), false); // Meta Data json = JsonConvert.SerializeObject(MetaData); Writer.Write(StringToSection(json, SectionType.MetaData), false); // End of Game Stats if (GameStats != null) { Writer.Write(RawToSection(GameStatsRaw, SectionType.EndOfGameStats), false); } // Informations byte[] sum = Encoding.UTF8.GetBytes(SummonerName); Writer.Write(RawToSection(BinaryUtil.Append(new byte[2] { PlayerInfos.Map, PlayerInfos.Queue }, sum, 2, sum.Length), SectionType.Informations), false); //// Chunks List <RawEntry24> ent = new List <RawEntry24>(); foreach (GameData c in schunks) { ent.Add(new RawEntry24(c)); } Writer.Write(new ReplaySection(ent, SectionType.Chunks), false); // Keys ent.Clear(); foreach (GameData k in skeys) { ent.Add(new RawEntry24(k)); } // FINAL SECTION FOR COMPUTE HASH Writer.Write(new ReplaySection(ent, SectionType.Keys), true); // Writer.WriteByte(65); return(true); }
public byte[] ToRaw() { byte[] data = BitConverter.GetBytes(ClientVersion.ToInteger()); data = BinaryUtil.Append(data, ServerVersion.ToRaw()); data = BinaryUtil.Append(data, ObserverKey.ToRaw()); if (Signature.Data != null && Certificate.Data != null) { data = BinaryUtil.Append(data, Signature.ToRaw()); data = BinaryUtil.Append(data, Certificate.ToRaw()); } return(data); }
public ReplaySection(List <RawEntry24> rawlist, SectionType dt) { Type = dt; Data = null; foreach (RawEntry24 r in rawlist) { if (Data == null) { Data = r.ToData(); } else { Data = BinaryUtil.Append(Data, r.ToData ()); } } Length = (uint)Data.Length; }
public byte[] ToRaw() { return(BinaryUtil.Append(new byte[1] { _length }, _data)); }
public byte[] ToData() { return(BinaryUtil.Append(BitConverter.GetBytes(Length), Data)); }
public byte[] ToRaw() { return(BinaryUtil.Append(BitConverter.GetBytes(_length), _data)); }