Beispiel #1
0
        public void StartGame()
        {
            ClientServer.MyServer.Run();
            //Process.Start("Z:\\!Ivasuk\\!SE\\PZ24\\MAPZ\\mapz\\Patterns\\GAME\\Server\\bin\\Debug\\Server.exe");
            SoundPlayerSingletone.GetPlayerIstanse().PlayByRelPath("\\Sound\\MenuOST.wav");
            CreateWorld();
            Console.CursorVisible = false;
            menuDrawer            = new StartMenuDrawer();
            CurrentMenu           = ((StartMenuDrawer)menuDrawer).StartMenu;
            ReservHandlers();
            questsManeger.CreateStartQuests();

            MyRaceiver = new CommandPattern.Receiver(this.GameUI, this.player, this.CurrentMenu);
            KListener  = new KeyListener();
            KListener.SetReceiver(MyRaceiver);
            KListener.StartListen();

            while (true)
            {
                string selectedMenuItem = menuDrawer.DrawMenu(CurrentMenu).ToLower();
                if (!menuHandler.HandleItem(selectedMenuItem))
                {
                    Console.Clear();
                }
            }
        }
Beispiel #2
0
 public static SoundPlayerSingletone GetPlayerIstanse()
 {
     lock (padlock)
     {
         if (PlayerSinglton == null)
         {
             PlayerSinglton = new SoundPlayerSingletone();
         }
         return(PlayerSinglton);
     }
 }