Beispiel #1
0
        /// <summary>Implements the OnConnection method of the IDTExtensibility2 interface. Receives notification that the Add-in is being loaded.</summary>
        /// <param term='application'>Root object of the host application.</param>
        /// <param term='connectMode'>Describes how the Add-in is being loaded.</param>
        /// <param term='addInInst'>Object representing this Add-in.</param>
        /// <seealso class='IDTExtensibility2' />
        public void OnConnection(object application, ext_ConnectMode connectMode, 
            object addInInst, ref Array custom)
        {
            m_applicationObject = (DTE2)application;
            m_addInInstance = (AddIn)addInInst;

            //if (connectMode == ext_ConnectMode.ext_cm_UISetup)
            {
                object[] contextGUIDS = new object[] { };

                try
                {
                    //Add a command to the Commands collection:
                    object[] contextUIGUIDs = new object[0];
                    m_applicationObject.Commands.AddNamedCommand(m_addInInstance,
                        "GotoFunctionHeaderDown", "GotoFunctionHeaderDown",
                        "Moves cursor to the next function definition.", true, 0, ref contextUIGUIDs,
                        (int)vsCommandStatus.vsCommandStatusSupported +
                        (int)vsCommandStatus.vsCommandStatusEnabled);
                }
                catch (System.ArgumentException)
                {
                    //If we are here, then the exception is probably because a command with that name
                    //  already exists. If so there is no need to recreate the command and we can
                    //  safely ignore the exception.
                }
                try
                {
                    //Add a command to the Commands collection:
                    object[] contextUIGUIDs = new object[0];
                    m_applicationObject.Commands.AddNamedCommand(m_addInInstance,
                        "GotoFunctionHeaderUp", "GotoFunctionHeaderUp",
                        "Moves cursor to the previous function definition.", true, 0, ref contextUIGUIDs,
                        (int)vsCommandStatus.vsCommandStatusSupported +
                        (int)vsCommandStatus.vsCommandStatusEnabled);
                }
                catch (System.ArgumentException)
                {
                }
                try
                {
                    //Add a command to the Commands collection:
                    object[] contextUIGUIDs = new object[0];
                    m_applicationObject.Commands.AddNamedCommand(m_addInInstance,
                        "InsertMethodHeader", "InsertMethodHeader",
                        "Insert a class or method XML tag block sandwiched between a set of dashed lines.",
                        true, 0, ref contextUIGUIDs,
                        (int)vsCommandStatus.vsCommandStatusSupported +
                        (int)vsCommandStatus.vsCommandStatusEnabled);
                }
                catch (System.ArgumentException)
                {
                }
                try
                {
                    //Add a command to the Commands collection:
                    object[] contextUIGUIDs = new object[0];
                    m_applicationObject.Commands.AddNamedCommand(m_addInInstance,
                        "ToggleHAndCpp", "ToggleHAndCpp",
                        "Toggle between the .H and .CPP files.",
                        true, 0, ref contextUIGUIDs,
                        (int)vsCommandStatus.vsCommandStatusSupported +
                        (int)vsCommandStatus.vsCommandStatusEnabled);
                }
                catch (System.ArgumentException)
                {
                }
            }

            m_commands = new AddinCommands(m_applicationObject);
        }
Beispiel #2
0
        /// <summary>Implements the OnConnection method of the IDTExtensibility2 interface. Receives notification that the Add-in is being loaded.</summary>
        /// <param term='application'>Root object of the host application.</param>
        /// <param term='connectMode'>Describes how the Add-in is being loaded.</param>
        /// <param term='addInInst'>Object representing this Add-in.</param>
        /// <seealso class='IDTExtensibility2' />
        public void OnConnection(object application, ext_ConnectMode connectMode,
                                 object addInInst, ref Array custom)
        {
            m_applicationObject = (DTE2)application;
            m_addInInstance     = (AddIn)addInInst;

            //if (connectMode == ext_ConnectMode.ext_cm_UISetup)
            {
                object[] contextGUIDS = new object[] { };

                try
                {
                    //Add a command to the Commands collection:
                    object[] contextUIGUIDs = new object[0];
                    m_applicationObject.Commands.AddNamedCommand(m_addInInstance,
                                                                 "GotoFunctionHeaderDown", "GotoFunctionHeaderDown",
                                                                 "Moves cursor to the next function definition.", true, 0, ref contextUIGUIDs,
                                                                 (int)vsCommandStatus.vsCommandStatusSupported +
                                                                 (int)vsCommandStatus.vsCommandStatusEnabled);
                }
                catch (System.ArgumentException)
                {
                    //If we are here, then the exception is probably because a command with that name
                    //  already exists. If so there is no need to recreate the command and we can
                    //  safely ignore the exception.
                }
                try
                {
                    //Add a command to the Commands collection:
                    object[] contextUIGUIDs = new object[0];
                    m_applicationObject.Commands.AddNamedCommand(m_addInInstance,
                                                                 "GotoFunctionHeaderUp", "GotoFunctionHeaderUp",
                                                                 "Moves cursor to the previous function definition.", true, 0, ref contextUIGUIDs,
                                                                 (int)vsCommandStatus.vsCommandStatusSupported +
                                                                 (int)vsCommandStatus.vsCommandStatusEnabled);
                }
                catch (System.ArgumentException)
                {
                }
                try
                {
                    //Add a command to the Commands collection:
                    object[] contextUIGUIDs = new object[0];
                    m_applicationObject.Commands.AddNamedCommand(m_addInInstance,
                                                                 "InsertMethodHeader", "InsertMethodHeader",
                                                                 "Insert a class or method XML tag block sandwiched between a set of dashed lines.",
                                                                 true, 0, ref contextUIGUIDs,
                                                                 (int)vsCommandStatus.vsCommandStatusSupported +
                                                                 (int)vsCommandStatus.vsCommandStatusEnabled);
                }
                catch (System.ArgumentException)
                {
                }
                try
                {
                    //Add a command to the Commands collection:
                    object[] contextUIGUIDs = new object[0];
                    m_applicationObject.Commands.AddNamedCommand(m_addInInstance,
                                                                 "ToggleHAndCpp", "ToggleHAndCpp",
                                                                 "Toggle between the .H and .CPP files.",
                                                                 true, 0, ref contextUIGUIDs,
                                                                 (int)vsCommandStatus.vsCommandStatusSupported +
                                                                 (int)vsCommandStatus.vsCommandStatusEnabled);
                }
                catch (System.ArgumentException)
                {
                }
            }

            m_commands = new AddinCommands(m_applicationObject);
        }