Inheritance: UnityEditor.Editor
Beispiel #1
0
        public virtual void DrawInspectorGUI()
        {
            // Users should not be able to change the MonoScript for the command using the usual Script field.
            // Doing so could cause block.commandList to contain null entries.
            // To avoid this we manually display all properties, except for m_Script.
            serializedObject.Update();
            SerializedProperty iterator = serializedObject.GetIterator();
            bool enterChildren          = true;

            while (iterator.NextVisible(enterChildren))
            {
                enterChildren = false;

                if (iterator.name == "m_Script")
                {
                    continue;
                }

                EditorGUILayout.PropertyField(iterator, true, new GUILayoutOption[0]);
            }

            EventHandler t = target as EventHandler;
            EventHandlerInfoAttribute info = EventHandlerEditor.GetEventHandlerInfo(t.GetType());

            if (info != null &&
                info.HelpText.Length > 0)
            {
                EditorGUILayout.HelpBox(info.HelpText, MessageType.Info);
            }

            serializedObject.ApplyModifiedProperties();
        }
        protected virtual void DrawEventHandlerGUI(Flowchart flowchart)
        {
            // Show available Event Handlers in a drop down list with type of current
            // event handler selected.
            Block block = target as Block;

            System.Type currentType = null;
            if (block._EventHandler != null)
            {
                currentType = block._EventHandler.GetType();
            }

            string currentHandlerName = "<None>";

            if (currentType != null)
            {
                EventHandlerInfoAttribute info = EventHandlerEditor.GetEventHandlerInfo(currentType);
                if (info != null)
                {
                    currentHandlerName = info.EventHandlerName;
                }
            }

            var pos = EditorGUILayout.GetControlRect(true, 0, EditorStyles.objectField);

            if (pos.x != 0)
            {
                lastEventPopupPos    = pos;
                lastEventPopupPos.x += EditorGUIUtility.labelWidth;
                lastEventPopupPos.y += EditorGUIUtility.singleLineHeight;
            }
            EditorGUILayout.BeginHorizontal();
            EditorGUILayout.PrefixLabel(new GUIContent("Execute On Event"));
            if (EditorGUILayout.DropdownButton(new GUIContent(currentHandlerName), FocusType.Passive))
            {
                EventSelectorPopupWindowContent.DoEventHandlerPopUp(lastEventPopupPos, currentHandlerName, block, (int)(EditorGUIUtility.currentViewWidth - lastEventPopupPos.x), 200);
            }
            EditorGUILayout.EndHorizontal();

            if (block._EventHandler != null)
            {
                EventHandlerEditor eventHandlerEditor = Editor.CreateEditor(block._EventHandler) as EventHandlerEditor;
                if (eventHandlerEditor != null)
                {
                    EditorGUI.BeginChangeCheck();
                    eventHandlerEditor.DrawInspectorGUI();

                    if (EditorGUI.EndChangeCheck())
                    {
                        SelectedBlockDataStale = true;
                    }

                    DestroyImmediate(eventHandlerEditor);
                }
            }
        }
Beispiel #3
0
        protected virtual void DrawHelpBox()
        {
            EventHandler t = target as EventHandler;
            EventHandlerInfoAttribute info = EventHandlerEditor.GetEventHandlerInfo(t.GetType());

            if (info != null &&
                info.HelpText.Length > 0)
            {
                EditorGUILayout.HelpBox(info.HelpText, MessageType.Info);
            }
        }
Beispiel #4
0
        private static void ExportEventHandlerInfo()
        {
            List <System.Type> eventHandlerTypes      = EditorExtensions.FindDerivedTypes(typeof(EventHandler)).ToList();
            List <string>      eventHandlerCategories = new List <string>();

            eventHandlerCategories.Add("Core");
            foreach (System.Type type in eventHandlerTypes)
            {
                EventHandlerInfoAttribute info = EventHandlerEditor.GetEventHandlerInfo(type);
                if (info != null &&
                    info.Category != "" &&
                    !eventHandlerCategories.Contains(info.Category))
                {
                    eventHandlerCategories.Add(info.Category);
                }
            }
            eventHandlerCategories.Sort();

            var sb = new System.Text.StringBuilder(@"# Event Handler Reference {#eventhandler_reference}

This is the reference documentation for all Fungus event handlers.

");

            // Output the commands in each category
            foreach (string category in eventHandlerCategories)
            {
                string markdown = "# " + category + " event handlers # {#" + category.ToLower() + "_events}\n\n";
                markdown += "[TOC]\n";

                foreach (System.Type type in eventHandlerTypes)
                {
                    EventHandlerInfoAttribute info = EventHandlerEditor.GetEventHandlerInfo(type);

                    if (info != null &&
                        (info.Category == category ||
                         (info.Category == "" && category == "Core")))
                    {
                        markdown += "# " + info.EventHandlerName + " # {#" + info.EventHandlerName.Replace(" ", "") + "}\n";
                        markdown += info.HelpText + "\n\n";
                        markdown += "Defined in " + type.FullName + "\n";
                        markdown += GetPropertyInfo(type);
                    }
                }

                WriteFile(markdown, CommandRefDocPath, category.ToLower(), "_events.md");
                sb.Append("* [").Append(category).Append("](").Append(category.ToLower()).AppendLine("_events)");
            }

            sb.AppendLine();
            WriteFile(sb.ToString(), BaseDocPath, "", "eventhandler_reference.md");
        }
        protected static void ExportEventHandlerInfo(string path)
        {
            List <System.Type> eventHandlerTypes      = EditorExtensions.FindDerivedTypes(typeof(EventHandler)).ToList();
            List <string>      eventHandlerCategories = new List <string>();

            eventHandlerCategories.Add("Core");
            foreach (System.Type type in eventHandlerTypes)
            {
                EventHandlerInfoAttribute info = EventHandlerEditor.GetEventHandlerInfo(type);
                if (info != null &&
                    info.Category != "" &&
                    !eventHandlerCategories.Contains(info.Category))
                {
                    eventHandlerCategories.Add(info.Category);
                }
            }
            eventHandlerCategories.Sort();

            // Output the commands in each category
            foreach (string category in eventHandlerCategories)
            {
                string markdown = "# " + category + " event handlers # {#" + category.ToLower() + "_events}\n\n";
                markdown += "[TOC]\n";

                foreach (System.Type type in eventHandlerTypes)
                {
                    EventHandlerInfoAttribute info = EventHandlerEditor.GetEventHandlerInfo(type);

                    if (info != null &&
                        (info.Category == category ||
                         (info.Category == "" && category == "Core")))
                    {
                        markdown += "# " + info.EventHandlerName + " # {#" + info.EventHandlerName.Replace(" ", "") + "}\n";
                        markdown += info.HelpText + "\n\n";
                        markdown += "Defined in " + type.FullName + "\n";
                        markdown += GetPropertyInfo(type);
                    }
                }

                string filePath = path + "/command_ref/" + category.ToLower() + "_events.md";

                Directory.CreateDirectory(Path.GetDirectoryName(filePath));
                File.WriteAllText(filePath, markdown);
            }
        }
Beispiel #6
0
        static protected void DoOlderMenu(Block block)
        {
            SetEventHandlerOperation noneOperation = new SetEventHandlerOperation();

            noneOperation.block            = block;
            noneOperation.eventHandlerType = null;

            GenericMenu eventHandlerMenu = new GenericMenu();

            eventHandlerMenu.AddItem(new GUIContent("None"), false, OnSelectEventHandler, noneOperation);

            // Add event handlers with no category first
            foreach (System.Type type in EventHandlerTypes)
            {
                EventHandlerInfoAttribute info = EventHandlerEditor.GetEventHandlerInfo(type);
                if (info != null &&
                    info.Category.Length == 0)
                {
                    SetEventHandlerOperation operation = new SetEventHandlerOperation();
                    operation.block            = block;
                    operation.eventHandlerType = type;

                    eventHandlerMenu.AddItem(new GUIContent(info.EventHandlerName), false, OnSelectEventHandler, operation);
                }
            }

            // Add event handlers with a category afterwards
            foreach (System.Type type in EventHandlerTypes)
            {
                EventHandlerInfoAttribute info = EventHandlerEditor.GetEventHandlerInfo(type);
                if (info != null &&
                    info.Category.Length > 0)
                {
                    SetEventHandlerOperation operation = new SetEventHandlerOperation();
                    operation.block            = block;
                    operation.eventHandlerType = type;
                    string typeName = info.Category + "/" + info.EventHandlerName;
                    eventHandlerMenu.AddItem(new GUIContent(typeName), false, OnSelectEventHandler, operation);
                }
            }

            eventHandlerMenu.ShowAsContext();
        }
        protected override void PrepareAllItems()
        {
            int i = 0;

            foreach (System.Type type in EventHandlerTypes)
            {
                EventHandlerInfoAttribute info = EventHandlerEditor.GetEventHandlerInfo(type);
                if (info != null)
                {
                    allItems.Add(new FilteredListItem(i, (info.Category.Length > 0 ? info.Category + CATEGORY_CHAR : "") + info.EventHandlerName, info.HelpText));
                }
                else
                {
                    allItems.Add(new FilteredListItem(i, type.Name, info.HelpText));
                }

                i++;
            }
        }
Beispiel #8
0
        protected override void PrepareAllItems()
        {
            int i = 0;

            foreach (var item in EventHandlerTypes)
            {
                var info = EventHandlerEditor.GetEventHandlerInfo(item);
                if (info != null)
                {
                    var obsAttr = item.GetCustomAttribute <System.ObsoleteAttribute>();

                    var fliStr = (info.Category.Length > 0 ? info.Category + CATEGORY_CHAR : "")
                                 + (obsAttr != null ? FungusConstants.UIPrefixForDeprecated_RichText : "")
                                 + info.EventHandlerName;
                    allItems.Add(new FilteredListItem(i, fliStr, info.HelpText));
                }

                i++;
            }
        }
        protected virtual void DrawEventHandlerGUI(Flowchart flowchart)
        {
            // Show available Event Handlers in a drop down list with type of current
            // event handler selected.
            List <System.Type> eventHandlerTypes = EditorExtensions.FindDerivedTypes(typeof(EventHandler)).ToList();

            Block block = target as Block;

            System.Type currentType = null;
            if (block._EventHandler != null)
            {
                currentType = block._EventHandler.GetType();
            }

            string currentHandlerName = "<None>";

            if (currentType != null)
            {
                EventHandlerInfoAttribute info = EventHandlerEditor.GetEventHandlerInfo(currentType);
                if (info != null)
                {
                    currentHandlerName = info.EventHandlerName;
                }
            }

            EditorGUILayout.BeginHorizontal();
            EditorGUILayout.PrefixLabel(new GUIContent("Execute On Event"));
            if (GUILayout.Button(new GUIContent(currentHandlerName), EditorStyles.popup))
            {
                SetEventHandlerOperation noneOperation = new SetEventHandlerOperation();
                noneOperation.block            = block;
                noneOperation.eventHandlerType = null;

                GenericMenu eventHandlerMenu = new GenericMenu();
                eventHandlerMenu.AddItem(new GUIContent("None"), false, OnSelectEventHandler, noneOperation);

                // Add event handlers with no category first
                foreach (System.Type type in eventHandlerTypes)
                {
                    EventHandlerInfoAttribute info = EventHandlerEditor.GetEventHandlerInfo(type);
                    if (info != null &&
                        info.Category.Length == 0)
                    {
                        SetEventHandlerOperation operation = new SetEventHandlerOperation();
                        operation.block            = block;
                        operation.eventHandlerType = type;

                        eventHandlerMenu.AddItem(new GUIContent(info.EventHandlerName), false, OnSelectEventHandler, operation);
                    }
                }

                // Add event handlers with a category afterwards
                foreach (System.Type type in eventHandlerTypes)
                {
                    EventHandlerInfoAttribute info = EventHandlerEditor.GetEventHandlerInfo(type);
                    if (info != null &&
                        info.Category.Length > 0)
                    {
                        SetEventHandlerOperation operation = new SetEventHandlerOperation();
                        operation.block            = block;
                        operation.eventHandlerType = type;
                        string typeName = info.Category + "/" + info.EventHandlerName;
                        eventHandlerMenu.AddItem(new GUIContent(typeName), false, OnSelectEventHandler, operation);
                    }
                }


                eventHandlerMenu.ShowAsContext();
            }
            EditorGUILayout.EndHorizontal();

            if (block._EventHandler != null)
            {
                EventHandlerEditor eventHandlerEditor = Editor.CreateEditor(block._EventHandler) as EventHandlerEditor;
                if (eventHandlerEditor != null)
                {
                    eventHandlerEditor.DrawInspectorGUI();
                    DestroyImmediate(eventHandlerEditor);
                }
            }
        }
Beispiel #10
0
        protected virtual void DrawFlowchartView(Flowchart flowchart)
        {
            Block[] blocks = flowchart.GetComponents <Block>();

            foreach (var block in blocks)
            {
                var node = block as Node;
                if (node == null)
                {
                    continue;
                }

                var newRect = new Rect();
                newRect.xMin             = Mathf.Min(flowchart.ScrollViewRect.xMin, node._NodeRect.xMin - 400);
                newRect.xMax             = Mathf.Max(flowchart.ScrollViewRect.xMax, node._NodeRect.xMax + 400);
                newRect.yMin             = Mathf.Min(flowchart.ScrollViewRect.yMin, node._NodeRect.yMin - 400);
                newRect.yMax             = Mathf.Max(flowchart.ScrollViewRect.yMax, node._NodeRect.yMax + 400);
                flowchart.ScrollViewRect = newRect;
            }

            // Calc rect for script view
            Rect scriptViewRect = new Rect(0, 0, this.position.width / flowchart.Zoom, this.position.height / flowchart.Zoom);

            EditorZoomArea.Begin(flowchart.Zoom, scriptViewRect);

            DrawGrid(flowchart);

            GLDraw.BeginGroup(scriptViewRect);

            if (Event.current.button == 0 &&
                Event.current.type == EventType.MouseDown &&
                !mouseOverVariables)
            {
                flowchart.SelectedBlock = null;
                if (!EditorGUI.actionKey)
                {
                    flowchart.ClearSelectedCommands();
                }
                Selection.activeGameObject = flowchart.gameObject;
            }

            // The center of the Flowchart depends on the block positions and window dimensions, so we calculate it
            // here in the FlowchartWindow class and store it on the Flowchart object for use later.
            CalcFlowchartCenter(flowchart, blocks);

            // Draw connections
            foreach (var block in blocks)
            {
                DrawConnections(flowchart, block, false);
            }
            foreach (var block in blocks)
            {
                DrawConnections(flowchart, block, true);
            }

            GUIStyle windowStyle = new GUIStyle();

            windowStyle.stretchHeight = true;

            BeginWindows();

            windowBlockMap.Clear();
            for (int i = 0; i < blocks.Length; ++i)
            {
                var block = blocks[i];

                float nodeWidthA = nodeStyle.CalcSize(new GUIContent(block.BlockName)).x + 10;
                float nodeWidthB = 0f;
                if (block._EventHandler != null)
                {
                    nodeWidthB = nodeStyle.CalcSize(new GUIContent(block._EventHandler.GetSummary())).x + 10;
                }

                if (Event.current.button == 0)
                {
                    Rect tempRect = block._NodeRect;
                    tempRect.width  = Mathf.Max(Mathf.Max(nodeWidthA, nodeWidthB), 120);
                    tempRect.height = 40;

                    if (Event.current.type == EventType.MouseDrag && dragWindowId == i)
                    {
                        tempRect.x += Event.current.delta.x;
                        tempRect.y += Event.current.delta.y;

                        forceRepaintCount = 6;
                    }
                    else if (Event.current.type == EventType.MouseUp &&
                             dragWindowId == i)
                    {
                        Vector2 newPos = new Vector2(tempRect.x, tempRect.y);

                        tempRect.x = startDragPosition.x;
                        tempRect.y = startDragPosition.y;

                        Undo.RecordObject((Block)block, "Node Position");

                        tempRect.x = newPos.x;
                        tempRect.y = newPos.y;

                        dragWindowId      = -1;
                        forceRepaintCount = 6;
                    }

                    block._NodeRect = tempRect;
                }

                Rect windowRect = new Rect(block._NodeRect);
                windowRect.x += flowchart.ScrollPos.x;
                windowRect.y += flowchart.ScrollPos.y;

                GUILayout.Window(i, windowRect, DrawWindow, "", windowStyle);

                GUI.backgroundColor = Color.white;

                windowBlockMap.Add(block);
            }

            EndWindows();

            // Draw Event Handler labels
            foreach (var block in blocks)
            {
                if (block._EventHandler != null)
                {
                    string handlerLabel            = "";
                    EventHandlerInfoAttribute info = EventHandlerEditor.GetEventHandlerInfo(block._EventHandler.GetType());
                    if (info != null)
                    {
                        handlerLabel = "<" + info.EventHandlerName + "> ";
                    }

                    GUIStyle handlerStyle = new GUIStyle(EditorStyles.whiteLabel);
                    handlerStyle.wordWrap      = true;
                    handlerStyle.margin.top    = 0;
                    handlerStyle.margin.bottom = 0;
                    handlerStyle.alignment     = TextAnchor.MiddleCenter;

                    Rect rect = new Rect(block._NodeRect);
                    rect.height = handlerStyle.CalcHeight(new GUIContent(handlerLabel), block._NodeRect.width);
                    rect.x     += flowchart.ScrollPos.x;
                    rect.y     += flowchart.ScrollPos.y - rect.height;

                    GUI.Label(rect, handlerLabel, handlerStyle);
                }
            }

            // Draw play icons beside all executing blocks
            if (Application.isPlaying)
            {
                foreach (var b in blocks)
                {
                    if (b.IsExecuting())
                    {
                        b.ExecutingIconTimer = Time.realtimeSinceStartup + FungusConstants.ExecutingIconFadeTime;
                        b.ActiveCommand.ExecutingIconTimer = Time.realtimeSinceStartup + FungusConstants.ExecutingIconFadeTime;
                        forceRepaintCount = 6;
                    }

                    if (b.ExecutingIconTimer > Time.realtimeSinceStartup)
                    {
                        Rect rect = new Rect(b._NodeRect);

                        rect.x     += flowchart.ScrollPos.x - 37;
                        rect.y     += flowchart.ScrollPos.y + 3;
                        rect.width  = 34;
                        rect.height = 34;

                        if (!b.IsExecuting())
                        {
                            float alpha = (b.ExecutingIconTimer - Time.realtimeSinceStartup) / FungusConstants.ExecutingIconFadeTime;
                            alpha     = Mathf.Clamp01(alpha);
                            GUI.color = new Color(1f, 1f, 1f, alpha);
                        }

                        if (GUI.Button(rect, FungusEditorResources.texPlayBig as Texture, new GUIStyle()))
                        {
                            SelectBlock(flowchart, b);
                        }

                        GUI.color = Color.white;
                    }
                }
            }

            PanAndZoom(flowchart);

            GLDraw.EndGroup();

            EditorZoomArea.End();
        }