Beispiel #1
0
        public static void SetData()
        {
            if (_dataCaches == null && LuaEnv.isLoadLuaCfg)
            {
                long startTime = DateTime.Now.Ticks;
                Dictionary <int, int[]> dic = LuaEnv.SharedLuaEnv.Global.Get <Dictionary <int, int[]> >("DataRetrieveRes");
                if (dic == null)
                {
                    LuaEnv.SharedLuaEnv.DoString("DataRetrieveRes = require 'Lua/Config/DataRetrieveRes'");
                    dic = LuaEnv.SharedLuaEnv.Global.Get <Dictionary <int, int[]> >("DataRetrieveRes");
                }

                if (dic != null)
                {
                    _dataCaches = new Dictionary <int, DeclareRetrieveRes>(825);
                    foreach (var item in dic)
                    {
                        DeclareRetrieveRes tmp = new DeclareRetrieveRes();
                        tmp.Arward        = CfgStringLua.Get(item.Value[0]);
                        tmp.ArwardFree    = CfgStringLua.Get(item.Value[1]);
                        tmp.Exp           = item.Value[2];
                        tmp.ExpFree       = item.Value[3];
                        tmp.Gold          = item.Value[4];
                        tmp.Id            = item.Value[5];
                        tmp.Item          = CfgStringLua.Get(item.Value[6]);
                        tmp.Max           = item.Value[7];
                        tmp.MaxLevel      = item.Value[8];
                        tmp.MinLevel      = item.Value[9];
                        tmp.Name          = CfgStringLua.Get(item.Value[10]);
                        tmp.OpenDay       = CfgStringLua.Get(item.Value[11]);
                        tmp.OpenVariables = CfgStringLua.Get(item.Value[12]);
                        tmp.Soul          = CfgStringLua.Get(item.Value[13]);
                        tmp.SoulFree      = CfgStringLua.Get(item.Value[14]);
                        tmp.Type          = item.Value[15];
                        tmp.Update        = item.Value[16];

                        _dataCaches.Add(item.Key, tmp);
                    }
                }
                Record(startTime, DateTime.Now.Ticks, "RetrieveRes");
            }
            if (_dataCaches == null && _fillDataCallBack != null)
            {
                if (_dataCaches == null)
                {
                    long startTime = DateTime.Now.Ticks;
                    _dataCaches = new Dictionary <int, DeclareRetrieveRes>(825);
                    _fillDataCallBack(_dataCaches);
                    Record(startTime, DateTime.Now.Ticks, "RetrieveRes");
                }
            }
        }
Beispiel #2
0
        public static DeclareRetrieveRes Create(string in_arward, string in_arward_free, Int64 in_exp, Int64 in_exp_free, int in_gold, int in_id, string in_item, int in_max, int in_maxLevel, int in_minLevel, string in_name, string in_openDay, string in_openVariables, string in_soul, string in_soul_free, int in_type, int in_update)
        {
            DeclareRetrieveRes tmp = new DeclareRetrieveRes();

            tmp._arward        = in_arward;
            tmp._arward_free   = in_arward_free;
            tmp._exp           = in_exp;
            tmp._exp_free      = in_exp_free;
            tmp._gold          = in_gold;
            tmp._id            = in_id;
            tmp._item          = in_item;
            tmp._max           = in_max;
            tmp._maxLevel      = in_maxLevel;
            tmp._minLevel      = in_minLevel;
            tmp._name          = in_name;
            tmp._openDay       = in_openDay;
            tmp._openVariables = in_openVariables;
            tmp._soul          = in_soul;
            tmp._soul_free     = in_soul_free;
            tmp._type          = in_type;
            tmp._update        = in_update;

            return(tmp);
        }