Beispiel #1
0
 public static void Convert(Dictionary <int, DeclareCityWarAward> data)
 {
     if (data == null)
     {
         return;
     }
     data.Clear();
     data.Add(0, DeclareCityWarAward.Create(StringDefines.Key_13619, StringDefines.Key_13619, StringDefines.Key_13619, 0, StringDefines.Key_13619, StringDefines.Key_13619, 0, StringDefines.Key_13619, StringDefines.Key_13620, 0, 0, 0));
     data.Add(1, DeclareCityWarAward.Create(StringDefines.Key_13621, StringDefines.Key_13621, StringDefines.Key_13621, 1, StringDefines.Key_13621, StringDefines.Key_13621, 0, StringDefines.Key_13621, StringDefines.Key_20, 0, 20, 100));
 }
        public static void SetData()
        {
            if (_dataCaches == null && LuaEnv.isLoadLuaCfg)
            {
                long startTime = DateTime.Now.Ticks;
                Dictionary <int, int[]> dic = LuaEnv.SharedLuaEnv.Global.Get <Dictionary <int, int[]> >("DataCityWarAward");
                if (dic == null)
                {
                    LuaEnv.SharedLuaEnv.DoString("DataCityWarAward = require 'Lua/Config/DataCityWarAward'");
                    dic = LuaEnv.SharedLuaEnv.Global.Get <Dictionary <int, int[]> >("DataCityWarAward");
                }

                if (dic != null)
                {
                    _dataCaches = new Dictionary <int, DeclareCityWarAward>(2);
                    foreach (var item in dic)
                    {
                        DeclareCityWarAward tmp = new DeclareCityWarAward();
                        tmp.DayAward        = CfgStringLua.Get(item.Value[0]);
                        tmp.LoseAward       = CfgStringLua.Get(item.Value[1]);
                        tmp.MonthAward      = CfgStringLua.Get(item.Value[2]);
                        tmp.Type            = item.Value[3];
                        tmp.WeekAward       = CfgStringLua.Get(item.Value[4]);
                        tmp.WinMemberAward  = CfgStringLua.Get(item.Value[5]);
                        tmp.WinMemberTitle  = item.Value[6];
                        tmp.WinOwnerAward   = CfgStringLua.Get(item.Value[7]);
                        tmp.WinOwnerFashion = CfgStringLua.Get(item.Value[8]);
                        tmp.WinOwnerTitle   = item.Value[9];
                        tmp.YuyueAddValue   = item.Value[10];
                        tmp.YuyueBaseValue  = item.Value[11];

                        _dataCaches.Add(item.Key, tmp);
                    }
                }
                Record(startTime, DateTime.Now.Ticks, "CityWarAward");
            }
            if (_dataCaches == null && _fillDataCallBack != null)
            {
                if (_dataCaches == null)
                {
                    long startTime = DateTime.Now.Ticks;
                    _dataCaches = new Dictionary <int, DeclareCityWarAward>(2);
                    _fillDataCallBack(_dataCaches);
                    Record(startTime, DateTime.Now.Ticks, "CityWarAward");
                }
            }
        }
        public static DeclareCityWarAward Create(string in_day_award, string in_lose_award, string in_month_award, int in_type, string in_week_award, string in_win_member_award, int in_win_member_title, string in_win_owner_award, string in_win_owner_fashion, int in_win_owner_title, int in_yuyue_add_value, int in_yuyue_base_value)
        {
            DeclareCityWarAward tmp = new DeclareCityWarAward();

            tmp._day_award         = in_day_award;
            tmp._lose_award        = in_lose_award;
            tmp._month_award       = in_month_award;
            tmp._type              = in_type;
            tmp._week_award        = in_week_award;
            tmp._win_member_award  = in_win_member_award;
            tmp._win_member_title  = in_win_member_title;
            tmp._win_owner_award   = in_win_owner_award;
            tmp._win_owner_fashion = in_win_owner_fashion;
            tmp._win_owner_title   = in_win_owner_title;
            tmp._yuyue_add_value   = in_yuyue_add_value;
            tmp._yuyue_base_value  = in_yuyue_base_value;

            return(tmp);
        }