/// <summary>
        /// Returns the distance in pixels between this and another `Transformable2D`.
        /// </summary>
        public float DistanceTo(Transformable2D other) {
            if (other == null) {
                return float.NaN;
            }

            return (Position - other.Position).Length;
        }
Beispiel #2
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        void StartPulsating(Transformable2D transform, TimeSpan duration, float from, float to) {
            Vector2 original = new Vector2(from);
            Vector2 target = new Vector2(to);

            transform.Scale = original;
  
            TaskManager.Main
                .WaitUntil(
                    elapsed => {
                        var t = elapsed / duration.TotalSeconds;
                        var step = Easing.EaseOut(t, EasingType.Cubic);

                        transform.Scale = Vector2.Lerp(original, target, step);

                        return t >= 1;
                    })
                .Then(
                    () => { 
                        StartPulsating(transform, duration, from, to); 
                    });
        }