Beispiel #1
0
 public void OnTalk(Player player)
 {
     journal       = new CustomJournal();
     journal.Pages = new List <CustomJournalPage>()
     {
         new SpeedChallengePage(journal, challenges)
     };
     Scene.Add(journal);
     journal.Add(new Coroutine(journal.Enter()));
     talkingPlayer             = player;
     player.StateMachine.State = Player.StDummy;
     Input.MenuCancel.ConsumePress();
     Input.MenuCancel.ConsumeBuffer();
 }
        public SpeedChallengePage(CustomJournal journal, string[] challenges) : base(journal)
        {
            PageTexture = "page";
            Vector2 justify = new Vector2(0.5f, 0.5f);
            float   num     = 0.5f;
            Color   color   = Color.Black * 0.6f;

            table = new Table().AddColumn(new TextCell(Dialog.Clean("journal_speedruns", null), new Vector2(1f, 0.5f), 0.7f, Color.Black * 0.7f, 0f, false)).AddColumn(new TextCell(Dialog.Clean("FH_PB", null), justify, num + 0.1f, color, 240f, false)).AddColumn(new TextCell(Dialog.Clean("FH_Goal", null), justify, num + 0.1f, color, 240f, false));

            for (int i = 0; i < challenges.Length; i++)
            {
                Logger.Log("", challenges[i]);
                long time       = FrostModule.SaveData.GetChallengeTime(challenges[i]);
                long targetTime = TimeSpan.FromSeconds(FrostMapDataProcessor.SpeedChallenges[challenges[i]].GoalTime).Ticks;
                Row  row        = table.AddRow().Add(new TextCell(Dialog.Clean(challenges[i].Remove(0, challenges[i].IndexOf('>') + 1)), new Vector2(1f, 0.5f), 0.6f, TextColor))
                                  .Add(new TextCell(time == -1 ? "-" : TimeSpan.FromTicks(time).ShortGameplayFormat(), new Vector2(0.5f, 0.5f), 0.6f, time < targetTime ? Calc.HexToColor("B07A00") : TextColor)) // PB
                                  .Add(new TextCell(TimeSpan.FromSeconds(FrostMapDataProcessor.SpeedChallenges[challenges[i]].GoalTime).ShortGameplayFormat(), new Vector2(0.5f, 0.5f), 0.6f, TextColor));        // Goal Time
            }
        }
 public CustomJournalPage(CustomJournal journal)
 {
     TextJustify = new Vector2(0.5f, 0.5f);
     TextColor   = Color.Black * 0.6f;
     Journal     = journal;
 }