public static void HandleCollision(Fireball fireball, IPipe pipe, Game1.Side side)
 {
     if (side == Game1.Side.Top)
     {
         fireball.Bounce();
     }
     else if (side != Game1.Side.None)
     {
         fireball.ChangeState();
     }
 }
        public static void HandleCollision(Fireball fireball, IEnemy enemy, Game1.Side side)
        {
            EnemyGravityHandler gravity = new EnemyGravityHandler();

            if (side != Game1.Side.None)
            {
                if (enemy is Goomba)
                {
                    Goomba localGoomba = (Goomba)enemy;
                    localGoomba.BeFlipped();
                    gravity.ApplyGravityToEnemy(localGoomba);
                }

                if (enemy is Koopa)
                {
                    Koopa localKoopa = (Koopa)enemy;
                    localKoopa.BeFlipped();
                    gravity.ApplyGravityToEnemy(localKoopa);
                }

                fireball.ChangeState();
            }
        }