Beispiel #1
0
        private void OnTabClick(UITab tab)
        {
            int index = -1;

            for (int i = tabs.Length - 1; i >= 0; --i)
            {
                if (tabs[i] == tab)
                {
                    index = i;
                    break;
                }
            }
            int oldSelect = curSelect;

            for (int i = listOnTabClick.Count - 1; i >= 0; --i)
            {
                listOnTabClick[i].Invoke(index);
            }
            if (oldSelect != index)
            {
                if (LocalCanTabSelect(index))
                {
                    SetSelect(index);
                }
            }
        }
Beispiel #2
0
        public void Init(int selected = 0)
        {
            GameObject[] gos   = gameObject.GetChildren(true);
            int          count = gos == null ? 0 : gos.Length;

            tabs = new UITab[count];
            for (int i = 0; i < count; i++)
            {
                tabs[i] = gos[i].AddComponentOnce <UITab>();
                tabs[i].Init(i);
                tabs[i].IsSelected   = (selected == i);
                tabs[i].onTabChange += OnTabClick;
            }
            curSelect = selected;
        }