static int GameGC(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 1);
         Framework.ResourceMgr obj = (Framework.ResourceMgr)ToLua.CheckObject <Framework.ResourceMgr>(L, 1);
         obj.GameGC();
         return(0);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }
    static int GameGC(IntPtr L)
    {
#if UNITY_EDITOR
        ToluaProfiler.AddCallRecord("Framework.ResourceMgr.GameGC");
#endif
        try
        {
            ToLua.CheckArgsCount(L, 1);
            Framework.ResourceMgr obj = (Framework.ResourceMgr)ToLua.CheckObject <Framework.ResourceMgr>(L, 1);
            obj.GameGC();
            return(0);
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e));
        }
    }