CircumCircleCenter() static private method

static private CircumCircleCenter ( Point A, Point B, Point C ) : Point
A Point
B Point
C Point
return Point
Beispiel #1
0
        public static VCircleEvent CircleCheckDataNode(VDataNode n, double ys)
        {
            var l = LeftDataNode(n);
            var r = RightDataNode(n);

            if (l == null || r == null || l.DataPoint == r.DataPoint || l.DataPoint == n.DataPoint || n.DataPoint == r.DataPoint)
            {
                return(null);
            }
            if (MathTools.ccw(l.DataPoint[0], l.DataPoint[1], n.DataPoint[0], n.DataPoint[1], r.DataPoint[0], r.DataPoint[1], false) <= 0)
            {
                return(null);
            }
            var center = Fortune.CircumCircleCenter(l.DataPoint, n.DataPoint, r.DataPoint);
            var vc     = new VCircleEvent {
                NodeN  = n,
                NodeL  = l,
                NodeR  = r,
                Center = center,
                Valid  = true
            };

            if (vc.Y > ys || Math.Abs(vc.Y - ys) < 1e-10)
            {
                return(vc);
            }
            return(null);
        }
Beispiel #2
0
        public static VCircleEvent CircleCheckDataNode(VDataNode n, float ys)
        {
            VDataNode l = VNode.LeftDataNode(n);
            VDataNode r = VNode.RightDataNode(n);

            if (l == null || r == null || l.DataPoint == r.DataPoint || l.DataPoint == n.DataPoint || n.DataPoint == r.DataPoint)
            {
                return(null);
            }
            if (MathTools.ccw(l.DataPoint[0], l.DataPoint[1], n.DataPoint[0], n.DataPoint[1], r.DataPoint[0], r.DataPoint[1], false) <= 0)
            {
                return(null);
            }
            Vector3      Center = Fortune.CircumCircleCenter(l.DataPoint, n.DataPoint, r.DataPoint);
            VCircleEvent VC     = new VCircleEvent();

            VC.NodeN  = n;
            VC.NodeL  = l;
            VC.NodeR  = r;
            VC.Center = Center;
            VC.Valid  = true;
            if (VC.Y >= ys)
            {
                return(VC);
            }
            return(null);
        }
Beispiel #3
0
        public static VCircleEvent CircleCheckDataNode(VDataNode n, double ys)
        {
            VDataNode l = VNode.LeftDataNode(n);
            VDataNode r = VNode.RightDataNode(n);

            if (l == null || r == null || l.DataPoint == r.DataPoint || l.DataPoint == n.DataPoint || n.DataPoint == r.DataPoint)
            {
                return(null);
            }
            if (MathF.ccw(l.DataPoint.X, l.DataPoint.Y, n.DataPoint.X, n.DataPoint.Y, r.DataPoint.X, r.DataPoint.Y, false) <= 0)
            {
                return(null);
            }
            Point        Center = Fortune.CircumCircleCenter(l.DataPoint, n.DataPoint, r.DataPoint);
            VCircleEvent VC     = new VCircleEvent();

            VC.NodeN  = n;
            VC.NodeL  = l;
            VC.NodeR  = r;
            VC.Center = Center;
            VC.Valid  = true;
            if (VC.Y > ys || Math.Abs(VC.Y - ys) < 1e-10)
            {
                return(VC);
            }
            return(null);
        }