private void OptionsMenuEntrySelected(object sender, PlayerIndexEventArgs e) { ScreenManager.AddScreen(new OptionsMenuScreen(), e.PlayerIndex); }
private void ConfirmExitMessageBoxAccepted(object sender, PlayerIndexEventArgs e) { ScreenManager.Game.Exit(); }
private void PlayGameMenuEntrySelected(object sender, PlayerIndexEventArgs e) { GameScreen[] Screens = ScreenManager.GetScreens(); Screens[0].ExitScreen(); ScreenManager.AddScreen(new GameplayScreen(new Player(new Vector2(ScreenManager.GraphicsDevice.Viewport.Width / 2, ScreenManager.GraphicsDevice.Viewport.Height / 2))), e.PlayerIndex); }