public UIWall Pop()
        {
            UIWall uiWall = null;

            if (inactiveWalls.Count == 0)
            {
                uiWall = new UIWall();
            }
            else
            {
                uiWall = inactiveWalls.Pop();
            }

            activeWalls.Add(uiWall);
            return(uiWall);
        }
 public void Push(UIWall uiWall)
 {
     activeWalls.Remove(uiWall);
     inactiveWalls.Push(uiWall);
 }