public D2DRenderCommon()
 {
     this._factory = new D2DResourceFactory();
     this.ChangedRenderResource += (s, e) => { };
     this.ChangedRightToLeft    += (s, e) => { };
     this.renderSize             = new Size();
 }
Beispiel #2
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 public CustomTextRenderer(D2DResourceFactory f, Color4 defalut)
 {
     this.DefaultFore = defalut;
     this.factory     = f;
 }