public SerializedCurvySpline(CurvySpline spline, CurvySerializationSpace space = CurvySerializationSpace.WorldSpline) { if (spline) { Name = spline.name; P = (space == CurvySerializationSpace.Self) ? spline.transform.localPosition : spline.transform.position; R = (space == CurvySerializationSpace.Self) ? spline.transform.localRotation.eulerAngles : spline.transform.rotation.eulerAngles; Interpolation = spline.Interpolation; Keep2D = spline.RestrictTo2D; Closed = spline.Closed; AutoEndTangents = spline.AutoEndTangents; Orientation = spline.Orientation; BzAutoDist = spline.AutoHandleDistance; CacheDensity = spline.CacheDensity; Pooling = spline.UsePooling; Threading = spline.UseThreading; CheckTForm = spline.CheckTransform; UpdateIn = spline.UpdateIn; ControlPoints = new SerializedCurvySplineSegment[spline.ControlPointCount]; for (int i = 0; i < spline.ControlPointCount; i++) { ControlPoints[i] = new SerializedCurvySplineSegment(spline.ControlPoints[i]); } } }
public SerializedCurvySplineSegmentCollection(List <CurvySplineSegment> cps, CurvySerializationSpace space = CurvySerializationSpace.WorldSpline) { ControlPoints = new SerializedCurvySplineSegment[cps.Count]; for (int i = 0; i < cps.Count; i++) { ControlPoints[i] = new SerializedCurvySplineSegment(cps[i], space); } }