/// <summary> /// Opens the menu. /// </summary> public void OpenMenu() { if (null == m_Menu) { return; } m_Menu.IsHidden = false; m_Menu.BringToFront(); var p = LocalPosToCanvas(new Vector2i(0, 0)); // Strip menus open downwards if (m_OnStrip) { m_Menu.SetPosition(p.X, p.Y + Height + 1); } // Submenus open sidewards else { m_Menu.SetPosition(p.X + Width, p.Y); } // TODO: Option this. // TODO: Make sure on screen, open the other side of the // parent if it's better... }
/// <summary> /// Opens the combo. /// </summary> public virtual void Open() { if (null == m_Menu) { return; } m_Menu.Parent = GetCanvas(); m_Menu.IsHidden = false; m_Menu.BringToFront(); var p = LocalPosToCanvas(new Vector2i(0, 0)); m_Menu.SetBounds(new Rectangle(p.X, p.Y + Height, Width, m_Menu.Height)); }