Beispiel #1
0
        public Move GetMove()
        {
            List <Move> possibleMoves = new List <Move>();

            for (int x = 0; x < 8; x++)
            {
                for (int y = 0; y < 8; y++)
                {
                    if (!board[x, y].occupied)
                    {
                        Move m = new Move(x, y, white);
                        if (Referee.IsLegal(m, board))
                        {
                            possibleMoves.Add(m);
                        }
                    }
                }
            }
            Move move = possibleMoves[random.Next(possibleMoves.Count)];

            SendMove(move);
            return(move);
        }
Beispiel #2
0
        public void RunMatch()
        {
            Debug.WriteLine(Prefix + "Starting match...");
            Stopwatch matchTime = Stopwatch.StartNew();

            Board board = new Board();

            boards.Add(board);

            PlayerInstance playerW = white.GetInstance(this);
            PlayerInstance playerB = black.GetInstance(this);

            playerW.Start();
            playerB.Start();

            Debug.WriteLine(Prefix + "Instantiated players...");

            playerW.Designate(true);
            playerB.Designate(false);

            for (int t = 0; t < 30; t++)            // TODO: get rid of some of the duplicate code
            {
                try
                {
                    Move whiteMove = playerW.GetMove();
                    if (!Referee.IsLegal(whiteMove, board))
                    {
                        throw new IllegalMove(whiteMove);
                    }
                    moves.Add(whiteMove);
                    board = board.GetBoard(whiteMove);
                    boards.Add(board);
                    playerB.SendMove(whiteMove);
                }
                catch (DisqualificationException e)
                {
                    if (e is Crash)
                    {
                        Debug.WriteLine(Prefix + "White crashed and has been disqualified.", true);
                        whiteDisqualification = new Disqualification(true, moves.Count, "White crashed.");
                    }
                    else if (e is Timeout)
                    {
                        Debug.WriteLine(Prefix + "White used too much time and has been disqualified.", true);
                        whiteDisqualification = new Disqualification(true, moves.Count, "White exceeded the time limit.");
                    }
                    else if (e is InvalidMove)
                    {
                        Debug.WriteLine(Prefix + "White sent an invalid move and has been disqualified.", true);
                        whiteDisqualification = new Disqualification(true, moves.Count, "White sent an invalid move: " + (e as InvalidMove).move + ".");
                    }
                    else if (e is IllegalMove)
                    {
                        Debug.WriteLine(Prefix + "White made an illegal move and has been disqualified.", true);
                        whiteDisqualification = new Disqualification(true, moves.Count, "White attempted to make an illegal move: " + (e as IllegalMove).move + ".");
                    }
                    playerW.Quit();
                    if (playerW is ExePlayerInstance)
                    {
                        whiteLog  = (playerW as ExePlayerInstance).PlayerLog;
                        whiteTime = (playerW as ExePlayerInstance).Time;
                    }
                    playerW = new RandomPlayerInstance(board, true);
                    Move whiteMove = playerW.GetMove();
                    moves.Add(whiteMove);
                    board = board.GetBoard(whiteMove);
                    boards.Add(board);
                    playerB.SendMove(whiteMove);
                }

                try
                {
                    Move blackMove = playerB.GetMove();
                    if (!Referee.IsLegal(blackMove, board))
                    {
                        throw new IllegalMove(blackMove);
                    }
                    moves.Add(blackMove);
                    board = board.GetBoard(blackMove);
                    boards.Add(board);
                    playerW.SendMove(blackMove);
                }
                catch (DisqualificationException e)
                {
                    if (e is Crash)
                    {
                        Debug.WriteLine(Prefix + "Black crashed and has been disqualified.", true);
                        blackDisqualification = new Disqualification(true, moves.Count, "Black crashed.");
                    }
                    else if (e is Timeout)
                    {
                        Debug.WriteLine(Prefix + "Black used too much time and has been disqualified.", true);
                        blackDisqualification = new Disqualification(true, moves.Count, "Black exceeded the time limit.");
                    }
                    else if (e is InvalidMove)
                    {
                        Debug.WriteLine(Prefix + "Black sent an invalid move and has been disqualified.", true);
                        blackDisqualification = new Disqualification(true, moves.Count, "Black sent an invalid move: " + (e as InvalidMove).move + ".");
                    }
                    else if (e is IllegalMove)
                    {
                        Debug.WriteLine(Prefix + "Black made an illegal move and has been disqualified.", true);
                        blackDisqualification = new Disqualification(true, moves.Count, "Black attempted to make an illegal move: " + (e as IllegalMove).move + ".");
                    }
                    playerB.Quit();
                    if (playerB is ExePlayerInstance)
                    {
                        blackLog  = (playerB as ExePlayerInstance).PlayerLog;
                        blackTime = (playerB as ExePlayerInstance).Time;
                    }
                    playerB = new RandomPlayerInstance(board, false);
                    Move blackMove = playerB.GetMove();
                    moves.Add(blackMove);
                    board = board.GetBoard(blackMove);
                    boards.Add(board);
                    playerW.SendMove(blackMove);
                }
            }

            playerW.Quit();
            playerB.Quit();

            if (!whiteDisqualification.disqualified)
            {
                if (playerW is ExePlayerInstance)
                {
                    whiteLog  = (playerW as ExePlayerInstance).PlayerLog;
                    whiteTime = (playerW as ExePlayerInstance).Time;
                }
            }
            if (!blackDisqualification.disqualified)
            {
                if (playerB is ExePlayerInstance)
                {
                    blackLog  = (playerB as ExePlayerInstance).PlayerLog;
                    blackTime = (playerB as ExePlayerInstance).Time;
                }
            }

            matchTime.Stop();
            scoreWhite = whiteDisqualification.disqualified ? 0 : board.CountColor(true) - 2;
            scoreBlack = blackDisqualification.disqualified ? 0 : board.CountColor(false) - 2;
            Debug.WriteLine(Prefix + "Match finished in " + matchTime.ElapsedMilliseconds + " ms. Score: " + scoreWhite + " - " + scoreBlack + ".", true);
        }