public static void Polygon(FBPolygon polygon, Color color)
 {
     foreach (var line in polygon.MovedLines)
     {
         Line(line.StartPosition, line.EndPosition, color);
     }
 }
        public static FBBody CreatePolygon(List <Vector2> points)
        {
            var       body     = new FBBody();
            FBPolygon collider = new FBPolygon();

            points.ForEach(x => collider.AddPoint(x.X, x.Y));
            body.collider = collider;
            return(body);
        }