Beispiel #1
0
        /// <summary>
        /// when tap to lockscreen, plays animation
        /// </summary>
        /// <param name="arg"></param>
        /// <returns></returns>
        private bool OnTap(Point arg)
        {
            var screenAnimation = new FunctionBasedAnimation(FunctionBasedAnimation.Functions.Linear)
            {
                Duration = 1000,
                From = 100,
                To = 0,
                OnAnimation = v =>
                {
                    Location = new Point(-(int)(Math.Round(Math.Abs(Math.Sin(v / 10.0) * v))), 0);
                    Update();
                },
                OnAnimationStop = () => { Location = new Point(0, 0); },
            };
            StoryBoard.BeginPlay(screenAnimation);

            return true;
        }
Beispiel #2
0
        /// <summary>
        /// when tap to lockscreen, plays animation
        /// </summary>
        /// <param name="arg"></param>
        /// <returns></returns>
        private bool OnTap(Point arg)
        {
            if (_mediaPlayer.Visible)
            {
                if (arg.Y < (_mediaPlayer.Location.Y + _mediaPlayer.Size.Height + 50) && (arg.Y > _mediaPlayer.Location.Y))
                {
                    return true;
                }
            }
            if (!_enabledScreenAnimation) { return true; }

            var screenAnimation = new FunctionBasedAnimation(FunctionBasedAnimation.Functions.Linear)
            {
                Duration = 1000,
                From = 100,
                To = 0,
                OnAnimation = v =>
                {
                    Location = new Point(-(int)(Math.Round(Math.Abs(Math.Sin(v / 10.0) * v))),0);
                    Update();
                },
                OnAnimationStop = () => { Location = new Point(0, 0); },
            };
            StoryBoard.BeginPlay(screenAnimation);

            return true;
        }
Beispiel #3
0
        private void SwitchScreen(int fromSection, int toSection)
        {
            //!! todo - перенести потом в локскрин
            AllKeys(toSection == 0);

            OnDeactivate();

            var oldSection = _sections[fromSection] as IVisible;
            if (oldSection != null) oldSection.Visible = false;

            //var animateArrow = (toPage + fromPage >= 2);
            //var ArrowPosFrom = (toPage == 1) ? ArrowPos2 : ArrowPos1;
            //var arrowPosTo = (toPage == 1) ? ArrowPos1 : ArrowPos2;

            var screenAnimation = new FunctionBasedAnimation(FunctionBasedAnimation.Functions.Linear)
                                       {
                                           Duration = 300,
                                           From = _sections[fromSection].Location.X,
                                           To = _sections[toSection].Location.X,
                                           OnAnimation = v =>
                                                             {
                                                                 _homeScreenCanvas.Location = new Point(-v, 0);
                                                                 _homeScreenCanvas.Update();

                                                                 /* пока слишком медленно
                                                                 if (animateArrow)
                                                                 {
                                                                     var ArrowPos = ArrowPosFrom + (ArrowPosTo - ArrowPosFrom) * (v - _pages[fromPage].Location.X) / (_pages[toPage].Location.X - _pages[fromPage].Location.X);
                                                                     _switchArrow.Location = new Point(ArrowPos, _switchArrow.Location.Y);
                                                                     _switchArrow.Update();
                                                                 }
                                                                 */
                                                             },
                                           OnAnimationStop = () =>
                                                                 {
                                                                     /*
                                                                     if (toPage == 1)
                                                                         _switchArrow.Next();
                                                                     else
                                                                         _switchArrow.Prev();

                                                                     _switchArrow.Location = new Point(arrowPosTo, _switchArrow.Location.Y);
                                                                     _switchArrow.Update();
                                                                     */

                                                                     var newSection = _sections[toSection] as IVisible;
                                                                     if (newSection != null) newSection.Visible = true;
                                                                     OnActivated();
                                                                 },
                                       };

            StoryBoard.BeginPlay(screenAnimation);
        }