Beispiel #1
0
        /// <summary>
        /// Called when node gets loaded and should be added to the surface. Creates node elements from the archetype.
        /// </summary>
        /// <param name="node">The node.</param>
        public virtual void OnNodeLoaded(SurfaceNode node)
        {
            // Create child elements of the node based on it's archetype
            int elementsCount = node.Archetype.Elements?.Length ?? 0;

            for (int i = 0; i < elementsCount; i++)
            {
                // ReSharper disable once PossibleNullReferenceException
                node.AddElement(node.Archetype.Elements[i]);
            }

            // Load metadata
            var meta = node.Meta.GetEntry(11);

            if (meta.Data != null)
            {
                var meta11 = Utils.ByteArrayToStructure <VisjectSurface.Meta11>(meta.Data);
                node.Location = meta11.Position;
                //node.IsSelected = meta11.Selected;
            }
        }
        /// <summary>
        /// Called when node gets loaded and should be added to the surface. Creates node elements from the archetype.
        /// </summary>
        /// <param name="node">The node.</param>
        public virtual void OnNodeLoaded(SurfaceNode node)
        {
            // Create child elements of the node based on it's archetype
            int elementsCount = node.Archetype.Elements?.Length ?? 0;

            for (int i = 0; i < elementsCount; i++)
            {
                // ReSharper disable once PossibleNullReferenceException
                var arch = node.Archetype.Elements[i];
                ISurfaceNodeElement element = null;
                switch (arch.Type)
                {
                case NodeElementType.Input:
                    element = new InputBox(node, arch);
                    break;

                case NodeElementType.Output:
                    element = new OutputBox(node, arch);
                    break;

                case NodeElementType.BoolValue:
                    element = new BoolValue(node, arch);
                    break;

                case NodeElementType.FloatValue:
                    element = new FloatValue(node, arch);
                    break;

                case NodeElementType.IntegerValue:
                    element = new IntegerValue(node, arch);
                    break;

                case NodeElementType.ColorValue:
                    element = new ColorValue(node, arch);
                    break;

                case NodeElementType.ComboBox:
                    element = new ComboBoxElement(node, arch);
                    break;

                case NodeElementType.Asset:
                    element = new AssetSelect(node, arch);
                    break;

                case NodeElementType.Text:
                    element = new TextView(node, arch);
                    break;

                case NodeElementType.TextBox:
                    element = new TextBoxView(node, arch);
                    break;

                case NodeElementType.SkeletonNodeSelect:
                    element = new SkeletonNodeSelectElement(node, arch);
                    break;
                }
                if (element != null)
                {
                    // Link element
                    node.AddElement(element);
                }
            }

            // Load metadata
            var meta = node.Meta.GetEntry(11);

            if (meta.Data != null)
            {
                var meta11 = Utils.ByteArrayToStructure <VisjectSurface.Meta11>(meta.Data);
                node.Location = meta11.Position;
                //node.IsSelected = meta11.Selected;
            }
        }