public virtual void PostInitialize()
        {
            bool oldShapeManagerSuppressAdd = FlatRedBall.Math.Geometry.ShapeManager.SuppressAddingOnVisibilityTrue;

            FlatRedBall.Math.Geometry.ShapeManager.SuppressAddingOnVisibilityTrue = true;
            if (mCollisionCircle.Parent == null)
            {
                mCollisionCircle.CopyAbsoluteToRelative();
                mCollisionCircle.AttachTo(this, false);
            }
            CollisionCircle.Radius  = 4f;
            CollisionCircle.Visible = false;
            if (mKickIndicatorInstance.Parent == null)
            {
                mKickIndicatorInstance.CopyAbsoluteToRelative();
                mKickIndicatorInstance.AttachTo(this, false);
            }
            if (SpriteInstance.Parent == null)
            {
                SpriteInstance.CopyAbsoluteToRelative();
                SpriteInstance.AttachTo(this, false);
            }
            SpriteInstance.Texture      = SoccerBall;
            SpriteInstance.TextureScale = 1f;
            SpriteInstance.Width        = 8f;
            SpriteInstance.Height       = 8f;
            mGeneratedCollision         = new FlatRedBall.Math.Geometry.ShapeCollection();
            Collision.Circles.AddOneWay(mCollisionCircle);
            FlatRedBall.Math.Geometry.ShapeManager.SuppressAddingOnVisibilityTrue = oldShapeManagerSuppressAdd;
        }
Beispiel #2
0
        public virtual void PostInitialize()
        {
            bool oldShapeManagerSuppressAdd = FlatRedBall.Math.Geometry.ShapeManager.SuppressAddingOnVisibilityTrue;

            FlatRedBall.Math.Geometry.ShapeManager.SuppressAddingOnVisibilityTrue = true;
            if (SpriteInstance.Parent == null)
            {
                SpriteInstance.CopyAbsoluteToRelative();
                SpriteInstance.AttachTo(this, false);
            }
            if (SpriteInstance.Parent == null)
            {
                SpriteInstance.Z = 0f;
            }
            else
            {
                SpriteInstance.RelativeZ = 0f;
            }
            SpriteInstance.Texture      = BulletSprite;
            SpriteInstance.TextureScale = 1f;
            if (mCircleInstance.Parent == null)
            {
                mCircleInstance.CopyAbsoluteToRelative();
                mCircleInstance.AttachTo(this, false);
            }
            CircleInstance.Radius = 1f;
            mGeneratedCollision   = new FlatRedBall.Math.Geometry.ShapeCollection();
            mGeneratedCollision.Circles.AddOneWay(mCircleInstance);
            FlatRedBall.Math.Geometry.ShapeManager.SuppressAddingOnVisibilityTrue = oldShapeManagerSuppressAdd;
        }
Beispiel #3
0
        public virtual void PostInitialize()
        {
            bool oldShapeManagerSuppressAdd = FlatRedBall.Math.Geometry.ShapeManager.SuppressAddingOnVisibilityTrue;

            FlatRedBall.Math.Geometry.ShapeManager.SuppressAddingOnVisibilityTrue = true;
            if (mCircleInstance.Parent == null)
            {
                mCircleInstance.CopyAbsoluteToRelative();
                mCircleInstance.AttachTo(this, false);
            }
            CircleInstance.Radius  = 16f;
            CircleInstance.Visible = false;
            mGeneratedCollision    = new FlatRedBall.Math.Geometry.ShapeCollection();
            mGeneratedCollision.Circles.AddOneWay(mCircleInstance);
            FlatRedBall.Math.Geometry.ShapeManager.SuppressAddingOnVisibilityTrue = oldShapeManagerSuppressAdd;
        }
Beispiel #4
0
        public virtual void PostInitialize()
        {
            bool oldShapeManagerSuppressAdd = FlatRedBall.Math.Geometry.ShapeManager.SuppressAddingOnVisibilityTrue;

            FlatRedBall.Math.Geometry.ShapeManager.SuppressAddingOnVisibilityTrue = true;
            if (mAxisAlignedRectangleInstance.Parent == null)
            {
                mAxisAlignedRectangleInstance.CopyAbsoluteToRelative();
                mAxisAlignedRectangleInstance.AttachTo(this, false);
            }
            if (AxisAlignedRectangleInstance.Parent == null)
            {
                AxisAlignedRectangleInstance.Y = -2f;
            }
            else
            {
                AxisAlignedRectangleInstance.RelativeY = -2f;
            }
            AxisAlignedRectangleInstance.Width   = 8f;
            AxisAlignedRectangleInstance.Height  = 12.5f;
            AxisAlignedRectangleInstance.Visible = false;
            if (mBallCatchArea.Parent == null)
            {
                mBallCatchArea.CopyAbsoluteToRelative();
                mBallCatchArea.AttachTo(this, false);
            }
            BallCatchArea.Radius  = 16f;
            BallCatchArea.Visible = false;
            if (SpriteInstance.Parent == null)
            {
                SpriteInstance.CopyAbsoluteToRelative();
                SpriteInstance.AttachTo(this, false);
            }
            SpriteInstance.TextureScale     = 0.25f;
            SpriteInstance.AnimationChains  = AnimationChainListFile;
            SpriteInstance.CurrentChainName = "Idle";
            mGeneratedCollision             = new FlatRedBall.Math.Geometry.ShapeCollection();
            Collision.AxisAlignedRectangles.AddOneWay(mAxisAlignedRectangleInstance);
            Collision.Circles.AddOneWay(mBallCatchArea);
            FlatRedBall.Math.Geometry.ShapeManager.SuppressAddingOnVisibilityTrue = oldShapeManagerSuppressAdd;
        }
        public virtual void PostInitialize()
        {
            bool oldShapeManagerSuppressAdd = FlatRedBall.Math.Geometry.ShapeManager.SuppressAddingOnVisibilityTrue;

            FlatRedBall.Math.Geometry.ShapeManager.SuppressAddingOnVisibilityTrue = true;
            if (SpriteInstance.Parent == null)
            {
                SpriteInstance.CopyAbsoluteToRelative();
                SpriteInstance.AttachTo(this, false);
            }
            SpriteInstance.Texture            = AllAssetsSheet;
            SpriteInstance.LeftTexturePixel   = 2816f;
            SpriteInstance.RightTexturePixel  = 2944f;
            SpriteInstance.TopTexturePixel    = 3968f;
            SpriteInstance.BottomTexturePixel = 4096f;
            SpriteInstance.TextureScale       = 1f;
            SpriteInstance.AnimationChains    = AnimationChainListFile;
            SpriteInstance.CurrentChainName   = "Spin";
            if (mCircleInstance.Parent == null)
            {
                mCircleInstance.CopyAbsoluteToRelative();
                mCircleInstance.AttachTo(this, false);
            }
            CircleInstance.Radius  = 75f;
            CircleInstance.Visible = false;
            if (mRangePreviewSprite.Parent == null)
            {
                mRangePreviewSprite.CopyAbsoluteToRelative();
                mRangePreviewSprite.AttachTo(this, false);
            }
            RangePreviewSprite.TextureScale = 1f;
            RangePreviewSprite.Visible      = false;
            RangePreviewSprite.Alpha        = 0.8f;
            mGeneratedCollision             = new FlatRedBall.Math.Geometry.ShapeCollection();
            mGeneratedCollision.Circles.AddOneWay(mCircleInstance);
            FlatRedBall.Math.Geometry.ShapeManager.SuppressAddingOnVisibilityTrue = oldShapeManagerSuppressAdd;
        }
Beispiel #6
0
        public virtual void PostInitialize()
        {
            bool oldShapeManagerSuppressAdd = FlatRedBall.Math.Geometry.ShapeManager.SuppressAddingOnVisibilityTrue;

            FlatRedBall.Math.Geometry.ShapeManager.SuppressAddingOnVisibilityTrue = true;
            this.BoatNearDock += OnBoatNearDock;
            if (TextInstance.Parent == null)
            {
                TextInstance.CopyAbsoluteToRelative();
                TextInstance.AttachTo(this, false);
            }
            TextInstance.DisplayText         = "Accoster (E)";
            TextInstance.HorizontalAlignment = FlatRedBall.Graphics.HorizontalAlignment.Right;
            TextInstance.VerticalAlignment   = FlatRedBall.Graphics.VerticalAlignment.Center;
            TextInstance.Visible             = false;
            if (mCircleInstance.Parent == null)
            {
                mCircleInstance.CopyAbsoluteToRelative();
                mCircleInstance.AttachTo(this, false);
            }
            CircleInstance.Radius  = 48f;
            CircleInstance.Visible = false;
            FlatRedBall.Math.Geometry.ShapeManager.SuppressAddingOnVisibilityTrue = oldShapeManagerSuppressAdd;
        }
Beispiel #7
0
        public virtual void PostInitialize()
        {
            bool oldShapeManagerSuppressAdd = FlatRedBall.Math.Geometry.ShapeManager.SuppressAddingOnVisibilityTrue;

            FlatRedBall.Math.Geometry.ShapeManager.SuppressAddingOnVisibilityTrue = true;
            if (SpriteInstance.Parent == null)
            {
                SpriteInstance.CopyAbsoluteToRelative();
                SpriteInstance.AttachTo(this, false);
            }
            if (SpriteInstance.Parent == null)
            {
                SpriteInstance.X = 2.026742f;
            }
            else
            {
                SpriteInstance.RelativeX = 2.026742f;
            }
            if (SpriteInstance.Parent == null)
            {
                SpriteInstance.Y = 15.20056f;
            }
            else
            {
                SpriteInstance.RelativeY = 15.20056f;
            }
            if (SpriteInstance.Parent == null)
            {
                SpriteInstance.Z = 1f;
            }
            else
            {
                SpriteInstance.RelativeZ = 1f;
            }
            SpriteInstance.TextureScale = 1f;
            SpriteInstance.ParentRotationChangesPosition = false;
            if (LightOrShadowSprite.Parent == null)
            {
                LightOrShadowSprite.CopyAbsoluteToRelative();
                LightOrShadowSprite.AttachTo(this, false);
            }
            if (LightOrShadowSprite.Parent == null)
            {
                LightOrShadowSprite.Z = -1f;
            }
            else
            {
                LightOrShadowSprite.RelativeZ = -1f;
            }
            LightOrShadowSprite.Texture                       = AllParticles;
            LightOrShadowSprite.LeftTexturePixel              = 1019f;
            LightOrShadowSprite.RightTexturePixel             = 1072f;
            LightOrShadowSprite.TopTexturePixel               = 1895f;
            LightOrShadowSprite.BottomTexturePixel            = 1948f;
            LightOrShadowSprite.TextureScale                  = 1f;
            LightOrShadowSprite.AnimationChains               = BaseProjectileLightAnimationChainListFile;
            LightOrShadowSprite.CurrentChainName              = "Light_Shot";
            LightOrShadowSprite.ParentRotationChangesPosition = false;
            if (mCircleInstance.Parent == null)
            {
                mCircleInstance.CopyAbsoluteToRelative();
                mCircleInstance.AttachTo(this, false);
            }
            if (CircleInstance.Parent == null)
            {
                CircleInstance.X = 0f;
            }
            else
            {
                CircleInstance.RelativeX = 0f;
            }
            if (CircleInstance.Parent == null)
            {
                CircleInstance.Y = 0f;
            }
            else
            {
                CircleInstance.RelativeY = 0f;
            }
            CircleInstance.Radius = 16f;
            CircleInstance.Color  = Microsoft.Xna.Framework.Color.Red;
            CircleInstance.ParentRotationChangesPosition = false;
            if (AnimationChainInstance != null)
            {
            }
            mGeneratedCollision = new FlatRedBall.Math.Geometry.ShapeCollection();
            mGeneratedCollision.Circles.AddOneWay(mCircleInstance);
            FlatRedBall.Math.Geometry.ShapeManager.SuppressAddingOnVisibilityTrue = oldShapeManagerSuppressAdd;
        }
Beispiel #8
0
        public virtual void PostInitialize()
        {
            bool oldShapeManagerSuppressAdd = FlatRedBall.Math.Geometry.ShapeManager.SuppressAddingOnVisibilityTrue;

            FlatRedBall.Math.Geometry.ShapeManager.SuppressAddingOnVisibilityTrue = true;
            if (SpriteInstance.Parent == null)
            {
                SpriteInstance.CopyAbsoluteToRelative();
                SpriteInstance.AttachTo(this, false);
            }
            if (SpriteInstance.Parent == null)
            {
                SpriteInstance.Z = 1f;
            }
            else
            {
                SpriteInstance.RelativeZ = 1f;
            }
            SpriteInstance.TextureScale     = 1f;
            SpriteInstance.AnimationChains  = AnimationChainListFile;
            SpriteInstance.CurrentChainName = "OrangeBody";
            if (mCircleInstance.Parent == null)
            {
                mCircleInstance.CopyAbsoluteToRelative();
                mCircleInstance.AttachTo(this, false);
            }
            CircleInstance.Radius  = 16f;
            CircleInstance.Visible = false;
            if (TurretInstance.Parent == null)
            {
                TurretInstance.CopyAbsoluteToRelative();
                TurretInstance.AttachTo(this, false);
            }
            if (TurretInstance.Parent == null)
            {
                TurretInstance.X = 0f;
            }
            else
            {
                TurretInstance.RelativeX = 0f;
            }
            if (TurretInstance.Parent == null)
            {
                TurretInstance.Z = 2f;
            }
            else
            {
                TurretInstance.RelativeZ = 2f;
            }
            if (TankShadow.Parent == null)
            {
                TankShadow.CopyAbsoluteToRelative();
                TankShadow.AttachTo(this, false);
            }
            if (TankShadow.Parent == null)
            {
                TankShadow.X = 5f;
            }
            else
            {
                TankShadow.RelativeX = 5f;
            }
            if (TankShadow.Parent == null)
            {
                TankShadow.Y = -5f;
            }
            else
            {
                TankShadow.RelativeY = -5f;
            }
            if (TankShadow.Parent == null)
            {
                TankShadow.Z = 0.1f;
            }
            else
            {
                TankShadow.RelativeZ = 0.1f;
            }
            TankShadow.TextureScale = 1f;
            TankShadow.UseAnimationRelativePosition = false;
            TankShadow.AnimationChains  = AnimationChainListFile;
            TankShadow.CurrentChainName = "TankShadow";
            TankShadow.ParentRotationChangesPosition = false;
            if (SmokeInstance.Parent == null)
            {
                SmokeInstance.CopyAbsoluteToRelative();
                SmokeInstance.AttachTo(this, false);
            }
            if (SmokeInstance.Parent == null)
            {
                SmokeInstance.X = -8f;
            }
            else
            {
                SmokeInstance.RelativeX = -8f;
            }
            if (SmokeInstance.Parent == null)
            {
                SmokeInstance.Z = 3f;
            }
            else
            {
                SmokeInstance.RelativeZ = 3f;
            }
            mGeneratedCollision = new FlatRedBall.Math.Geometry.ShapeCollection();
            mGeneratedCollision.Circles.AddOneWay(mCircleInstance);
            FlatRedBall.Math.Geometry.ShapeManager.SuppressAddingOnVisibilityTrue = oldShapeManagerSuppressAdd;
        }
        public virtual void PostInitialize()
        {
            bool oldShapeManagerSuppressAdd = FlatRedBall.Math.Geometry.ShapeManager.SuppressAddingOnVisibilityTrue;

            FlatRedBall.Math.Geometry.ShapeManager.SuppressAddingOnVisibilityTrue = true;
            if (SpriteInstance.Parent == null)
            {
                SpriteInstance.CopyAbsoluteToRelative();
                SpriteInstance.AttachTo(this, false);
            }
            if (SpriteInstance.Parent == null)
            {
                SpriteInstance.Z = 2f;
            }
            else
            {
                SpriteInstance.RelativeZ = 2f;
            }
            SpriteInstance.TextureScale     = 1f;
            SpriteInstance.AnimationChains  = AnimationChainListFile;
            SpriteInstance.CurrentChainName = "OrangeMissile";
            if (mCircleInstance.Parent == null)
            {
                mCircleInstance.CopyAbsoluteToRelative();
                mCircleInstance.AttachTo(this, false);
            }
            CircleInstance.Radius  = 3f;
            CircleInstance.Visible = false;
            if (BulletShadow.Parent == null)
            {
                BulletShadow.CopyAbsoluteToRelative();
                BulletShadow.AttachTo(this, false);
            }
            if (BulletShadow.Parent == null)
            {
                BulletShadow.X = 10f;
            }
            else
            {
                BulletShadow.RelativeX = 10f;
            }
            if (BulletShadow.Parent == null)
            {
                BulletShadow.Y = -10f;
            }
            else
            {
                BulletShadow.RelativeY = -10f;
            }
            if (BulletShadow.Parent == null)
            {
                BulletShadow.Z = 0.1f;
            }
            else
            {
                BulletShadow.RelativeZ = 0.1f;
            }
            BulletShadow.TextureScale = 1f;
            BulletShadow.UseAnimationRelativePosition = false;
            BulletShadow.AnimationChains  = AnimationChainListFile;
            BulletShadow.CurrentChainName = "MissileShadow";
            BulletShadow.ParentRotationChangesPosition = false;
            if (MissileTrailInstance.Parent == null)
            {
                MissileTrailInstance.CopyAbsoluteToRelative();
                MissileTrailInstance.AttachTo(this, false);
            }
            if (MissileTrailInstance.Parent == null)
            {
                MissileTrailInstance.X = -20f;
            }
            else
            {
                MissileTrailInstance.RelativeX = -20f;
            }
            if (MissileTrailInstance.Parent == null)
            {
                MissileTrailInstance.Z = 2f;
            }
            else
            {
                MissileTrailInstance.RelativeZ = 2f;
            }
            mGeneratedCollision = new FlatRedBall.Math.Geometry.ShapeCollection();
            mGeneratedCollision.Circles.AddOneWay(mCircleInstance);
            FlatRedBall.Math.Geometry.ShapeManager.SuppressAddingOnVisibilityTrue = oldShapeManagerSuppressAdd;
        }