Save class storing information for a BitmapFont.
        public static BitmapFontSave FromBitmapFont(BitmapFont bitmapFont)
        {
            BitmapFontSave bitmapFontSave = new BitmapFontSave();

            if (bitmapFont == TextManager.DefaultFont)
            {
                bitmapFontSave.TextureFileName = ReservedDefaultName;
                bitmapFontSave.FontFileName    = ReservedDefaultName;
            }
            else
            {
                bitmapFontSave.TextureFileName = bitmapFont.Texture.Name;
                bitmapFontSave.FontFileName    = bitmapFont.mFontFile;
            }
            return(bitmapFontSave);
        }
Beispiel #2
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        public static BitmapFontSave FromBitmapFont(BitmapFont bitmapFont)
        {
            BitmapFontSave bitmapFontSave = new BitmapFontSave();

            if (bitmapFont == TextManager.DefaultFont)
            {
                bitmapFontSave.TextureFileName = ReservedDefaultName;
                bitmapFontSave.FontFileName = ReservedDefaultName;
            }
            else
            {
                bitmapFontSave.TextureFileName = bitmapFont.Texture.Name;
                bitmapFontSave.FontFileName = bitmapFont.mFontFile;
            }
            return bitmapFontSave;
        }