public override void OnInspectorGUI()
        {
            _component = target as ExampleComponent;
            if (_component == null)
            {
                return;
            }
            GUI.skin = FlatEditor.DefaultPanelSkin;

            _component.navSelection = Navigation.NavPills(new [] { "Typography", "Input", "Buttons" }, new string[3], new string[3], _component.navSelection, Colors.Info);

            switch (_component.navSelection)
            {
            case 0:
                TypographyExamples();
                break;

            case 1:
                InputExamples();
                break;

            case 2:
                ButtonExamples();
                break;
            }
        }
        public override void OnInspectorGUI()
        {
            _component = target as ExampleComponent;
            if (_component == null) return;
            GUI.skin = FlatEditor.DefaultPanelSkin;

            _component.navSelection = Navigation.NavPills(new []{"Typography", "Input", "Buttons"}, new string[3], new string[3], _component.navSelection, Colors.Info);

            switch (_component.navSelection)
            {
                case 0:
                    TypographyExamples();
                    break;
                case 1:
                    InputExamples();
                    break;
                case 2:
                    ButtonExamples();
                    break;
            }

        }