private void generatePlasma() { #if !CODEGEN PlasmaProxy.Memory.position = PlasmaProxy.generatePlasma(DefaultWidth, DefaultHeight); #endif Plasma.generatePlasma(DefaultWidth, DefaultHeight); }
private void enterFrame2() { var shift = getTimer() / 10; Buffer.@lock(); if (RenderMode % 3 == 0) { #if !CODEGEN PlasmaProxy.Memory.position = PlasmaProxy.shiftPlasma(shift); // -- Alchemy palette shifting //alchemyMemory.position = plasmaLib.ToFunc<int, uint>("shiftPlasma")(shift); // -- write the ByteArray straight to the bitmap data Buffer.setPixels(Buffer.rect, PlasmaProxy.Memory); #endif } else { Plasma.shiftPlasma(shift); if (RenderMode % 3 == 1) { var m = new ByteArray(); foreach (var i in Plasma.newPlasma) { m.writeUnsignedInt(i); } m.position = 0; Buffer.setPixels(Buffer.rect, m); } else { // -- AS3.0 palette shifting for (var x = 0; x < DefaultWidth; x++) { for (var y = 0; y < DefaultHeight; y++) { //bmd.setPixel(x, y, 0xff00ff00); //uint c = palette[(plasma[x][y] + shift) % 256]; Buffer.setPixel(x, y, Plasma.newPlasma[x + y * DefaultWidth] | 0xff000000u); } } } } Buffer.unlock(); }