Beispiel #1
0
 public void Split()
 {
     int num;
     PathfinderNode parentNode;
     if (this.NodeCount != 4)
     {
         Debugger.Break();
     }
     PathfinderNode nodeToAdd = null;
     PathfinderNode node2 = null;
     PathfinderNode node3 = null;
     PathfinderNode node4 = null;
     PathfinderConnection connection = null;
     PathfinderConnection connection2 = null;
     PathfinderNode[] nodeArray = new PathfinderNode[(this.NodeCount - 1) + 1];
     int num8 = this.NodeCount - 1;
     for (num = 0; num <= num8; num++)
     {
         nodeArray[num] = this.Nodes[num];
     }
     int nodeCount = this.NodeCount;
     PathfinderLayer newParentLayer = this.Layer;
     this.Disband();
     float maxValue = float.MaxValue;
     int num9 = nodeCount - 1;
     for (num = 0; num <= num9; num++)
     {
         parentNode = nodeArray[num];
         int num10 = nodeCount - 1;
         for (int i = num + 1; i <= num10; i++)
         {
             PathfinderNode node6 = nodeArray[i];
             int num11 = nodeCount - 1;
             int index = 0;
             while (index <= num11)
             {
                 if ((nodeArray[index] != parentNode) & (nodeArray[index] != node6))
                 {
                     break;
                 }
                 index++;
             }
             PathfinderNode self = nodeArray[index];
             int num12 = nodeCount - 1;
             int num6 = index + 1;
             while (num6 <= num12)
             {
                 if ((nodeArray[num6] != parentNode) & (nodeArray[num6] != node6))
                 {
                     break;
                 }
                 num6++;
             }
             PathfinderNode node8 = nodeArray[num6];
             int num13 = parentNode.ConnectionCount - 1;
             index = 0;
             while (index <= num13)
             {
                 connection = parentNode.Connections[index];
                 if (connection.GetOtherNode(parentNode) == node6)
                 {
                     break;
                 }
                 index++;
             }
             int num14 = self.ConnectionCount - 1;
             num6 = 0;
             while (num6 <= num14)
             {
                 connection2 = self.Connections[num6];
                 if (connection2.GetOtherNode(self) == node8)
                 {
                     break;
                 }
                 num6++;
             }
             if ((index < parentNode.ConnectionCount) & (num6 < self.ConnectionCount))
             {
                 float num7 = connection.Value + connection2.Value;
                 if (num7 < maxValue)
                 {
                     maxValue = num7;
                     nodeToAdd = parentNode;
                     node2 = node6;
                     node3 = self;
                     node4 = node8;
                 }
             }
         }
     }
     if (nodeToAdd != null)
     {
         if (this.ParentNode != null)
         {
             parentNode = this.ParentNode;
             parentNode.Node_Remove(this.ParentNode_NodeNum);
         }
         else
         {
             parentNode = null;
         }
         if (parentNode != null)
         {
             parentNode.CheckIntegrity();
         }
         PathfinderNode newFindParentNode = new PathfinderNode(newParentLayer);
         PathfinderNode node10 = new PathfinderNode(newParentLayer);
         newFindParentNode.Node_Add(nodeToAdd);
         newFindParentNode.Node_Add(node2);
         newFindParentNode.SpanCalc();
         nodeToAdd.RaiseConnections();
         node2.RaiseConnections();
         newFindParentNode.Layer.Network.FindParentNode_Add(newFindParentNode);
         node10.Node_Add(node3);
         node10.Node_Add(node4);
         node10.SpanCalc();
         node3.RaiseConnections();
         node4.RaiseConnections();
         node10.Layer.Network.FindParentNode_Add(node10);
     }
     else
     {
         Debugger.Break();
     }
 }
Beispiel #2
0
 public void FindParent()
 {
     PathfinderNode nodeToAdd = null;
     if ((this.NodeCount == 0) & (this.Layer.Network_LayerNum > 0))
     {
         Debugger.Break();
     }
     else if (this.ParentNode != null)
     {
         Debugger.Break();
     }
     else
     {
         bool flag2;
         float maxValue = float.MaxValue;
         int num7 = this.ConnectionCount - 1;
         for (int i = 0; i <= num7; i++)
         {
             bool flag;
             float num6;
             PathfinderConnection connection = this.Connections[i];
             PathfinderNode otherNode = connection.GetOtherNode(this);
             PathfinderNode parentNode = otherNode.ParentNode;
             if (parentNode == null)
             {
                 parentNode = connection.GetOtherNode(this);
                 num6 = connection.Value * (0.98f + (VBMath.Rnd() * 0.04f));
                 if (num6 < maxValue)
                 {
                     maxValue = num6;
                     nodeToAdd = parentNode;
                     flag2 = true;
                 }
                 continue;
             }
             if (parentNode.NodeCount == 3)
             {
                 int num5 = 0;
                 flag = false;
                 int num8 = parentNode.NodeCount - 1;
                 for (int j = 0; j <= num8; j++)
                 {
                     int num9 = parentNode.Nodes[j].ConnectionCount - 1;
                     for (int k = 0; k <= num9; k++)
                     {
                         if (parentNode.Nodes[j].Connections[k].GetOtherNode(parentNode.Nodes[j]) == this)
                         {
                             num5++;
                             if (num5 >= 2)
                             {
                                 flag = true;
                             }
                             break;
                         }
                     }
                 }
             }
             else
             {
                 flag = true;
             }
             if (flag)
             {
                 num6 = (otherNode.SiblingSpan + connection.Value) * (0.98f + (VBMath.Rnd() * 0.04f));
                 if (num6 < maxValue)
                 {
                     maxValue = num6;
                     nodeToAdd = parentNode;
                     flag2 = false;
                 }
             }
         }
         if (nodeToAdd != null)
         {
             if (flag2)
             {
                 PathfinderLayer parentLayer;
                 if (this.Layer.ParentLayer == null)
                 {
                     parentLayer = new PathfinderLayer(this.Layer.Network);
                 }
                 else
                 {
                     parentLayer = this.Layer.ParentLayer;
                 }
                 PathfinderNode newFindParentNode = new PathfinderNode(parentLayer);
                 newFindParentNode.Node_Add(this);
                 newFindParentNode.Node_Add(nodeToAdd);
                 newFindParentNode.SpanCalc();
                 this.RaiseConnections();
                 nodeToAdd.RaiseConnections();
                 newFindParentNode.Layer.Network.FindParentNode_Add(newFindParentNode);
             }
             else if (nodeToAdd != null)
             {
                 nodeToAdd.Node_Add(this);
                 if (nodeToAdd.NodeCount >= 4)
                 {
                     nodeToAdd.Split();
                 }
                 else
                 {
                     nodeToAdd.SpanCalc();
                     this.RaiseConnections();
                     if (nodeToAdd.ParentNode == null)
                     {
                         nodeToAdd.Layer.Network.FindParentNode_Add(nodeToAdd);
                     }
                 }
             }
         }
         else if (this.ConnectionCount > 0)
         {
             PathfinderLayer layer2;
             if (this.Layer.ParentLayer == null)
             {
                 layer2 = new PathfinderLayer(this.Layer.Network);
             }
             else
             {
                 layer2 = this.Layer.ParentLayer;
             }
             PathfinderNode node5 = new PathfinderNode(layer2);
             node5.Node_Add(this);
             node5.SpanCalc();
             this.RaiseConnections();
             node5.Layer.Network.FindParentNode_Add(node5);
         }
     }
 }