Beispiel #1
0
        static void Main(string[] args)
        {
            FizzBuzz.Lib.FizzBuzz buzz = new FizzBuzz.Lib.FizzBuzz(new List <FizzBuzzConfiguration>()
            {
                new FizzBuzzConfiguration()
                {
                    Text = "Foo", Value = 3
                },
                new FizzBuzzConfiguration()
                {
                    Text = "Bar", Value = 5
                },
                new FizzBuzzConfiguration()
                {
                    Text = "Zip", Value = 7
                }
            });
            int count = Int32.MaxValue / 8;           // don't run this. :)

            //int count = 100;
            Console.WriteLine(DateTime.Now.ToString());
            buzz.BuildResults(count);
            Console.WriteLine(DateTime.Now.ToString());
            //foreach (var i in Enumerable.Range(1, count))
            //{
            //	var result = buzz.GetResult(i);
            //	Console.WriteLine(result.Value + " " + result.Result);
            //}
        }
Beispiel #2
0
 static void Main(string[] args)
 {
     FizzBuzz.Lib.FizzBuzz buzz = new FizzBuzz.Lib.FizzBuzz(new List<FizzBuzzConfiguration>()
     {
         new FizzBuzzConfiguration() {Text = "Foo", Value = 3},
         new FizzBuzzConfiguration() {Text = "Bar", Value = 5},
         new FizzBuzzConfiguration() {Text = "Zip", Value = 7}
     });
     int count = Int32.MaxValue/8; // don't run this. :)
     //int count = 100;
     Console.WriteLine(DateTime.Now.ToString());
     buzz.BuildResults(count);
     Console.WriteLine(DateTime.Now.ToString());
     //foreach (var i in Enumerable.Range(1, count))
     //{
     //	var result = buzz.GetResult(i);
     //	Console.WriteLine(result.Value + " " + result.Result);
     //}
 }