Beispiel #1
0
 //-------------------------------------------------------------------------
 // 手势触摸消息
 void _onFingerTouch(Vector2 fire_goal_position)
 {
     if (mMyTurret != null)
     {
         mMyTurret.onFingerTouch(fire_goal_position);
     }
     else
     {
         Debug.LogWarning("CRenderScene::_onFingerTouch() mMyTurret==null");
     }
 }