Beispiel #1
0
        public void LoadData(object sender, EventArgs e)
        {
            FishInfo.Clear();
            Dictionary <string, string> LocationData = helper.Content.Load <Dictionary <string, string> >("Data\\Locations", ContentSource.GameContent);

            foreach (KeyValuePair <string, string> locdata in LocationData)
            {
                string[] data = locdata.Value.Split('/');

                string locationName = locdata.Key;

                if (locationName == "fishingGame" || locationName == "Temp")
                {
                    continue;                                                          //don't want these - what the f**k even is temp
                }
                //if (locationName == "BugLand") locationName = "MutantBugLair"; //f*****g bugland lmao

                string[] seasonData;
                for (int i = 4; i <= 7; i++)
                {
                    if (data[i] == "-1")
                    {
                        continue;
                    }

                    seasonData = data[i].Split(' ');

                    for (int fish = 0; fish < seasonData.Length; fish += 2)
                    {
                        if (seasonData[fish] == "-1")
                        {
                            continue;
                        }
                        int FishID;
                        int region;
                        try
                        {
                            ParseInts(seasonData[fish], seasonData[fish + 1], out FishID, out region);
                        }
                        catch
                        {
                            ParseInts(seasonData[fish], null, out FishID, out region);
                        }


                        FishData fd = GetOrCreateData(FishID);

                        if (locationName.Equals("forest", StringComparison.OrdinalIgnoreCase))
                        {
                            if (region == 0 || region == -1)
                            {
                                fd.AddLocation("ForestRiver");
                            }
                            if (region == 1 || region == -1)
                            {
                                fd.AddLocation("ForestPond");
                            }
                        }
                        else
                        {
                            fd.AddLocation(locationName);
                        }

                        //locationName = Regex.Replace(locationName, "  ", " ");

                        fd.AddSeason((Season)(1 << (i - 4)));
                    }
                }
            }

            Dictionary <int, string> FishData = helper.Content.Load <Dictionary <int, string> >("Data\\Fish", ContentSource.GameContent);

            foreach (KeyValuePair <int, string> fishData in FishData)
            {
                int      FishID   = fishData.Key;
                string[] fishInfo = fishData.Value.Split('/');

                FishData fd = GetOrCreateData(FishID);

                if (fishInfo.Length == 14)
                {
                    fd.FishName = fishInfo[13];
                }
                else if (fishInfo.Length == 13 || fishInfo.Length == 7)
                {
                    string data = helper.Content.Load <Dictionary <int, string> >("Data\\ObjectInformation", ContentSource.GameContent)[FishID];
                    fd.FishName = data.Split('/')[4];
                }
                else if (fishInfo.Length == 8)
                {
                    fd.FishName = fishInfo[7];
                }
                else
                {
                    fd.FishName = fishInfo[4];
                }

                if (fishInfo[1] == "trap") //crabpot
                {
                    fd.IsCrabPot = true;
                    fd.AddLocation(fishInfo[4]);
                }
                else
                {
                    string[] times = fishInfo[5].Split(' ');

                    for (int time = 0; time < times.Length; time += 2)
                    {
                        fd.AddTimes(int.Parse(times[time]), int.Parse(times[time + 1]));
                    }

                    if (fishInfo[7] == "sunny" || fishInfo[7] == "both")
                    {
                        fd.AddWeather(Weather.Sun);
                    }
                    if (fishInfo[7] == "rainy" || fishInfo[7] == "both")
                    {
                        fd.AddWeather(Weather.Rain);
                    }
                }
            }
        }
Beispiel #2
0
        public void LoadData(object sender, EventArgs e)
        {
            FishInfo.Clear();

            Dictionary <string, string> LocationData = Helper.Content.Load <Dictionary <string, string> >("Data\\Locations", ContentSource.GameContent);

            foreach (KeyValuePair <string, string> locdata in LocationData)
            {
                string locationName = locdata.Key;

                if (locationName == "fishingGame" || locationName == "Temp")
                {
                    continue;                                                          //don't want these - what the f**k even is temp
                }
                string[] data = locdata.Value.Split('/');


                /*
                 * Sample data line
                 * "Desert": "88 .5 90 .5/88 .5 90 .5/88 .5 90 .5/88 .5 90 .5/153 -1 164 -1 165 -1/153 -1 164 -1 165 -1/153 -1 164 -1 165 -1/153 -1 164 -1 165 -1/390 .25 330 1",
                 * "Farm": "-1/-1/-1/-1/-1/-1/-1/-1/382 .05 770 .1 390 .25 330 1",
                 * Format:
                 * Key: Spring Forage/Summer Forage/Fall Forage/Winter Forage/Spring Fish/Summer Fish/Fall Fish/Winter Forage/Dig spots
                 *
                 *
                 *
                 *
                 *
                 */

                string[] seasonData;
                for (int i = 4; i <= 7; i++)
                {
                    if (string.CompareOrdinal(data[i], "-1") == 0)
                    {
                        continue;
                    }

                    seasonData = data[i].Split(' ');

                    Queue <string> testQueue = new Queue <string>(seasonData);

                    int      FishID;
                    int      ForestRegion;
                    FishData fd;

                    while (testQueue.Count > 0)
                    {
                        string NextFish = testQueue.Dequeue();
                        if (NextFish == "-1")
                        {
                            continue;             // If the fish ID taken from the list is -1, skip it
                        }
                        if (NextFish == "1069-1") //This is the fix for the issue with More New Fish on Spirit's Eve
                        {
                            FishID       = 1069;
                            ForestRegion = -1;
                        }
                        else
                        {
                            int.TryParse(NextFish, out FishID);
                            if (testQueue.Count == 0)
                            {
                                ForestRegion = -1;
                            }
                            else
                            {
                                int.TryParse(testQueue.Peek(), out ForestRegion);
                            }
                        }

                        fd = GetOrCreateData(FishID);

                        Season currentSeason = (Season)(1 << (i - 4));
                        if (string.CompareOrdinal(locationName, "Forest") == 0)
                        {
                            if (ForestRegion == -1)
                            {
                                fd.AddSeasonForLocation("ForestRiver", currentSeason);
                                fd.AddSeasonForLocation("ForestPond", currentSeason);
                            }
                            else if (ForestRegion == 0)
                            {
                                fd.AddSeasonForLocation("ForestRiver", currentSeason);
                            }
                            else
                            {
                                fd.AddSeasonForLocation("ForestPond", currentSeason);
                            }
                        }
                        else
                        {
                            fd.AddSeasonForLocation(locationName, currentSeason);
                        }
                    }
                }
            }
            Dictionary <int, string> FishData = Helper.Content.Load <Dictionary <int, string> >("Data\\Fish", ContentSource.GameContent);

            foreach (KeyValuePair <int, string> fishData in FishData)
            {
                int      FishID   = fishData.Key;
                string[] fishInfo = fishData.Value.Split('/');

                FishData fd = GetOrCreateData(FishID);
                if (fishInfo.Length == 14)
                {
                    fd.FishName = fishInfo[13];
                }
                else if (fishInfo.Length == 13 || fishInfo.Length == 7)
                {
                    string data = Helper.Content.Load <Dictionary <int, string> >("Data\\ObjectInformation", ContentSource.GameContent)[FishID];
                    fd.FishName = data.Split('/')[4];
                }
                else if (fishInfo.Length == 8)
                {
                    fd.FishName = fishInfo[7];
                }
                else
                {
                    fd.FishName = fishInfo[4];
                }

                if (string.CompareOrdinal(fishInfo[1], "trap") == 0) //crabpot
                {
                    fd.IsCrabPot = true;
                    fd.AddSeasonForLocation(fishInfo[4], Season.None);
                }
                else
                {
                    string[] times = fishInfo[5].Split(' ');

                    for (int time = 0; time < times.Length; time += 2)
                    {
                        fd.AddTimes(int.Parse(times[time]), int.Parse(times[time + 1]));
                    }

                    if (string.CompareOrdinal(fishInfo[7], "sunny") == 0 || string.CompareOrdinal(fishInfo[7], "both") == 0)
                    {
                        fd.AddWeather(Weather.Sun);
                    }
                    if (string.CompareOrdinal(fishInfo[7], "rainy") == 0 || string.CompareOrdinal(fishInfo[7], "both") == 0)
                    {
                        fd.AddWeather(Weather.Rain);
                    }
                }
            }
        }