Beispiel #1
0
        private void PiecesMatched(StaticLetter staticLetter, MoveableLetter moveableLetter)
        {
            moveableLetter.HoverButton.IsHitTestVisible = false;
            staticLetter.IsMatched = moveableLetter.IsMatched = true;

            double newLeft = Canvas.GetLeft(lettersStackPanel) + staticLetter.Border.Width * staticLetter.Index;
            double newTop  = Canvas.GetTop(lettersStackPanel);


            Storyboard sb = new Storyboard();

            DoubleAnimation daX = new DoubleAnimation();

            daX.To       = newLeft;
            daX.Duration = new Duration(TimeSpan.FromMilliseconds(500));

            DoubleAnimation daY = new DoubleAnimation();

            daY.To       = newTop;
            daY.Duration = new Duration(TimeSpan.FromMilliseconds(500));

            Storyboard.SetTarget(daX, movingButton);
            Storyboard.SetTarget(daY, movingButton);

            Storyboard.SetTargetProperty(daX, new PropertyPath("(Canvas.Left)"));
            Storyboard.SetTargetProperty(daY, new PropertyPath("(Canvas.Top)"));


            sb.Children.Add(daX);
            sb.Children.Add(daY);
            sb.Begin();
            //Canvas.SetLeft(movingButton, newLeft);
            //Canvas.SetTop(movingButton, newTop);
        }
Beispiel #2
0
        private void CheckForCollision()
        {
            //get stackpanel top and left compared to the canvas
            double stackPanelLeft = Canvas.GetLeft(lettersStackPanel);
            double stackPanelTop  = Canvas.GetTop(lettersStackPanel);

            //get moving letter's top and left
            double letterLeft = Canvas.GetLeft(movingButton);
            double letterTop  = Canvas.GetTop(movingButton);

            int width = 0;

            //check for collision
            for (int i = 0; i < lettersStackPanel.Children.Count; i++)
            {
                Border b = lettersStackPanel.Children[i] as Border;
                if (staticLetters[i].IsMatched)
                {
                    width += (int)b.Width;
                    continue; //already matched
                }


                double distance = Math.Sqrt(Math.Pow(stackPanelLeft + width - letterLeft, 2) + Math.Pow(stackPanelTop - letterTop, 2));

                StaticLetter   staticLetter   = staticLetters.Where(x => x.Border == b).Single();
                MoveableLetter moveableLetter = movingLetters.Where(x => x.HoverButton == movingButton).Single();

                if (distance < Utilities.DistanceForSucking && staticLetter.Index == moveableLetter.Index)  //if it's the same letter
                {
                    kinectState = KinectState.MovingCursor;
                    PiecesMatched(staticLetter, moveableLetter);
                    return;
                }
                width += (int)b.Width;
            }
        }