Beispiel #1
0
        private void OpenGameRetrieverProgress()
        {
            //MaximizeShell();

            this.Dispatcher.Invoke((Action)delegate
            {
                gameRetrieverProgress = new GameRetrieverProgress();
                gameRetrieverProgress.ShowInTaskbar = false;
                gameRetrieverProgress.Owner = Application.Current.MainWindow;

                while (!gameRetrieverProgress.IsVisible)
                {

                    gameRetrieverProgress.Left = (Application.Current.MainWindow.ActualWidth - gameRetrieverProgress.Width) / 2;
                    gameRetrieverProgress.Top = (Application.Current.MainWindow.ActualHeight - gameRetrieverProgress.Height) / 2;
                    gameRetrieverProgress.Show();
                }
            });
        }
Beispiel #2
0
        private void CloseGameRetrieverProgress()
        {
            if (gameRetrieverProgress != null)
            {
                this.Dispatcher.Invoke((Action)delegate
                {
                    gameRetrieverProgress.Close();
                });

                gameRetrieverProgress = null;
            }
        }