internal override bool CollidesWith(CircleCollider other) { return(CollisionCheck.BoxWithCircle(this, other)); }
internal override bool CollidesWith(CircleCollider other) { return(CollisionCheck.CircleWithCircle(other, this)); }
internal override bool CollidesWith(CircleCollider other) { return(CollisionCheck.BoxWithCircle(this, other)); }
internal override bool CollidesWith(CircleCollider other) { return(CollisionCheck.CircleWithCircle(other, this)); }