Beispiel #1
0
        private void OnTriggerExit(Collider collision)
        {
            ColliderData ret = new ColliderData(this.gameObject, collision);

            on_trigger_exit.Invoke(ret);
        }
Beispiel #2
0
        private void OnTriggerStay(Collider collision)
        {
            ColliderData ret = new ColliderData(this.gameObject, collision);

            on_trigger_stay.Invoke(ret);
        }