Beispiel #1
0
            public ReleaseManifest.DeployMode GetTargetDeployMode(string project, ReleaseManifest.ReleaseManifestFileEntry originalFileEntry)
            {
                LeagueFileDeployMode targetDeployMode = GetTargetLeagueDeployMode(project, originalFileEntry);

                switch (targetDeployMode)
                {
                case LeagueFileDeployMode.Deployed:
                    return(ReleaseManifest.DeployMode.Deployed);

                case LeagueFileDeployMode.Managed:
                    return(ReleaseManifest.DeployMode.Managed);

                case LeagueFileDeployMode.RAFCompressed:
                    return(ReleaseManifest.DeployMode.RAFCompressed);

                case LeagueFileDeployMode.RAFRaw:
                    return(ReleaseManifest.DeployMode.RAFRaw);

                case LeagueFileDeployMode.SolutionDeployed:
                    return(ReleaseManifest.DeployMode.SolutionDeployed);

                default:
                    throw new InvalidTargetDeployModeException();
                }
            }
            public void InstallFile(string gamePath, string filePath, LeagueDeployRules deployRules)
            {
                FileInfo fileToInstall = new FileInfo(filePath);

                if (!fileToInstall.Exists)
                {
                    throw new FileToInstallNotFoundException();
                }

                // Getting the matching file entry (null if new file) and finding the deploy mode to use
                ReleaseManifest.ReleaseManifestFileEntry fileEntry = this.GameManifest.GetFile(gamePath, false);
                ReleaseManifest.DeployMode deployMode = deployRules.GetTargetDeployMode(this.Project.Name, fileEntry);

                // Installing file
                string installPath = this.GetFileToInstallPath(gamePath, deployMode, LeagueInstallation.FantomeFilesVersion);

                Directory.CreateDirectory(Path.GetDirectoryName(installPath));
                if ((fileEntry != null) && deployMode == ReleaseManifest.DeployMode.Deployed)
                {
                    // Backup deployed file
                    BackupFile(fileEntry, installPath);
                }
                File.Copy(filePath, installPath, true);

                // Setting manifest values
                if (fileEntry == null)
                {
                    fileEntry = this.GameManifest.GetFile(gamePath, true);
                }
                fileEntry.DeployMode     = deployMode;
                fileEntry.SizeRaw        = (int)fileToInstall.Length;
                fileEntry.SizeCompressed = fileEntry.SizeRaw;
                fileEntry.Version        = LeagueInstallation.FantomeFilesVersion;
                this.HasChanged          = true;
            }
Beispiel #3
0
            private LeagueFileDeployMode GetTargetLeagueDeployMode(string project, ReleaseManifest.ReleaseManifestFileEntry originalFileEntry)
            {
                LeagueDeployModeRule foundRule = _rules.Find(x => x.Project == project);

                if (foundRule == null)
                {
                    foundRule = _rules.Find(x => x.Project == null);
                }
                LeagueFileDeployMode originalDeployMode = LeagueFileDeployMode.Default;

                if (originalFileEntry != null)
                {
                    switch (originalFileEntry.DeployMode)
                    {
                    case ReleaseManifest.DeployMode.Deployed:
                        originalDeployMode = LeagueFileDeployMode.Deployed;
                        break;

                    case ReleaseManifest.DeployMode.Managed:
                        originalDeployMode = LeagueFileDeployMode.Managed;
                        break;

                    case ReleaseManifest.DeployMode.RAFCompressed:
                        originalDeployMode = LeagueFileDeployMode.RAFCompressed;
                        break;

                    case ReleaseManifest.DeployMode.RAFRaw:
                        originalDeployMode = LeagueFileDeployMode.RAFRaw;
                        break;

                    case ReleaseManifest.DeployMode.SolutionDeployed:
                        originalDeployMode = LeagueFileDeployMode.SolutionDeployed;
                        break;
                    }
                }
                return(foundRule.GetTargetDeployMode(originalDeployMode));
            }
            public void RevertFile(string gamePath)
            {
                if (this.OriginalManifest == null)
                {
                    throw new OriginalManifestNotLoadedException();
                }
                ReleaseManifest.ReleaseManifestFileEntry fileEntry = this.GameManifest.GetFile(gamePath, false);
                string installedPath = GetFileToInstallPath(gamePath, fileEntry.DeployMode, LeagueInstallation.FantomeFilesVersion);

                if (File.Exists(installedPath))
                {
                    File.Delete(installedPath);
                }
                ReleaseManifest.ReleaseManifestFileEntry originalEntry = this.OriginalManifest.GetFile(gamePath, false);
                if (originalEntry == null)
                {
                    // Installed file was a new file, remove it.
                    fileEntry.Remove();
                }
                else
                {
                    // Restore original file if necessary
                    if (originalEntry.DeployMode == ReleaseManifest.DeployMode.Deployed)
                    {
                        RestoreFile(originalEntry, installedPath);
                    }
                    // Revert original values
                    fileEntry.DeployMode     = originalEntry.DeployMode;
                    fileEntry.LastWriteTime  = originalEntry.LastWriteTime;
                    fileEntry.MD5            = originalEntry.MD5;
                    fileEntry.SizeCompressed = originalEntry.SizeCompressed;
                    fileEntry.SizeRaw        = originalEntry.SizeRaw;
                    fileEntry.Version        = originalEntry.Version;
                }
                this.HasChanged = true;
            }
 private string GetBackupPath(ReleaseManifest.ReleaseManifestFileEntry fileEntry)
 {
     return(String.Format("{0}lol-manager/backup/{1}/{2}/{3}", AppDomain.CurrentDomain.BaseDirectory, this.Project.Name, LeagueInstallation.GetReleaseString(fileEntry.Version), fileEntry.GetFullPath()));
 }
 private void RestoreFile(ReleaseManifest.ReleaseManifestFileEntry fileEntry, string filePath)
 {
     File.Copy(this.GetBackupPath(fileEntry), filePath, true);
 }
 private void BackupFile(ReleaseManifest.ReleaseManifestFileEntry fileEntry, string filePath)
 {
     File.Copy(filePath, this.GetBackupPath(fileEntry), false);
 }