/// <summary>
        /// Create a new pentagon geometry.
        /// </summary>
        /// <param name="resourceCreator"> The resource-creator. </param>
        /// <param name="transformer"> The source transformer. </param>
        /// <param name="matrix"> The matrix. </param>
        /// <param name="points"> The points count. </param>
        /// <returns> The product geometry. </returns>
        public static CanvasGeometry CreatePentagon(ICanvasResourceCreator resourceCreator, ITransformerLTRB transformer, Matrix3x2 matrix, int points)
        {
            Matrix3x2 oneMatrix  = Transformer.FindHomography(Transformer.One, transformer);
            Matrix3x2 oneMatrix2 = oneMatrix * matrix;

            return(TransformerGeometry.CreatePentagonCore(resourceCreator, points, oneMatrix2));
        }