/// <summary> /// Create a new pentagon geometry. /// </summary> /// <param name="resourceCreator"> The resource-creator. </param> /// <param name="transformer"> The source transformer. </param> /// <param name="matrix"> The matrix. </param> /// <param name="points"> The points count. </param> /// <returns> The product geometry. </returns> public static CanvasGeometry CreatePentagon(ICanvasResourceCreator resourceCreator, ITransformerLTRB transformer, Matrix3x2 matrix, int points) { Matrix3x2 oneMatrix = Transformer.FindHomography(Transformer.One, transformer); Matrix3x2 oneMatrix2 = oneMatrix * matrix; return(TransformerGeometry.CreatePentagonCore(resourceCreator, points, oneMatrix2)); }