private static void SavePatternList(ProjectSaveBuffer serializer, ICollection <Pattern> patterns) { // Save the original song id so we can patch it when pasting between projects. foreach (var pat in patterns) { int songId = pat.Song.Id; serializer.Serialize(ref songId); break; } int numUniquePatterns = patterns.Count; serializer.Serialize(ref numUniquePatterns); foreach (var pat in patterns) { var patId = pat.Id; var patChannel = pat.ChannelType; var patName = pat.Name; serializer.Serialize(ref patId); serializer.Serialize(ref patChannel); serializer.Serialize(ref patName); } foreach (var pat in patterns) { pat.SerializeState(serializer); } }
private static void SaveArpeggioList(ProjectSaveBuffer serializer, ICollection <Arpeggio> arpeggios) { int numArpeggios = arpeggios.Count; serializer.Serialize(ref numArpeggios); foreach (var arp in arpeggios) { var arpId = arp.Id; var arpName = arp.Name; serializer.Serialize(ref arpId); serializer.Serialize(ref arpName); } foreach (var arp in arpeggios) { arp.SerializeState(serializer); } }
private static void SaveInstrumentList(ProjectSaveBuffer serializer, ICollection <Instrument> instruments) { int numInstruments = instruments.Count; serializer.Serialize(ref numInstruments); foreach (var inst in instruments) { var instId = inst.Id; var instName = inst.Name; serializer.Serialize(ref instId); serializer.Serialize(ref instName); } foreach (var inst in instruments) { inst.SerializeState(serializer); } }
private static void SaveSampleList(ProjectSaveBuffer serializer, IDictionary <int, DPCMSampleMapping> mappings) { int numMappings = mappings.Count; serializer.Serialize(ref numMappings); foreach (var kv in mappings) { var note = kv.Key; var mapping = kv.Value; serializer.Serialize(ref note); mapping.SerializeState(serializer); var sampleName = mapping.Sample.Name; var sampleData = mapping.Sample.Data; serializer.Serialize(ref sampleName); serializer.Serialize(ref sampleData); } }
public static void SaveNotes(Project project, Note[] notes) { if (notes == null) { SetClipboardData(null); return; } var instruments = new HashSet <Instrument>(); foreach (var note in notes) { if (note.Instrument != null) { instruments.Add(note.Instrument); } } var serializer = new ProjectSaveBuffer(null); SaveInstrumentList(serializer, instruments); int numNotes = notes.Length; serializer.Serialize(ref numNotes); foreach (var note in notes) { note.SerializeState(serializer); } var buffer = Compression.CompressBytes(serializer.GetBuffer(), CompressionLevel.Fastest); var clipboardData = new List <byte>(); clipboardData.AddRange(BitConverter.GetBytes(MagicNumberClipboardNotes)); clipboardData.AddRange(buffer); SetClipboardData(clipboardData.ToArray()); }
private static void SaveSampleList(ProjectSaveBuffer serializer, IDictionary <int, DPCMSampleMapping> mappings) { var samples = new HashSet <DPCMSample>(); foreach (var kv in mappings) { if (kv.Value.Sample != null) { samples.Add(kv.Value.Sample); } } int numSamples = samples.Count; serializer.Serialize(ref numSamples); foreach (var sample in samples) { var sampleId = sample.Id; var sampleName = sample.Name; serializer.Serialize(ref sampleId); serializer.Serialize(ref sampleName); sample.SerializeState(serializer); } int numMappings = mappings.Count; serializer.Serialize(ref numMappings); foreach (var kv in mappings) { var note = kv.Key; var mapping = kv.Value; var sampleName = mapping.Sample.Name; serializer.Serialize(ref note); serializer.Serialize(ref sampleName); mapping.SerializeState(serializer); } }
public static void SavePatterns(Project project, Pattern[,] patterns, Song.PatternCustomSetting[] customSettings = null) { if (patterns == null) { SetClipboardDataInternal(null); return; } var uniqueInstruments = new HashSet <Instrument>(); var uniqueArpeggios = new HashSet <Arpeggio>(); var uniquePatterns = new HashSet <Pattern>(); var uniqueDPCMMappings = new Dictionary <int, DPCMSampleMapping>(); var numPatterns = patterns.GetLength(0); var numChannels = patterns.GetLength(1); Debug.Assert(customSettings == null || customSettings.Length == numPatterns); for (int i = 0; i < numPatterns; i++) { for (int j = 0; j < numChannels; j++) { var pattern = patterns[i, j]; if (pattern != null) { uniquePatterns.Add(pattern); if (pattern.ChannelType == Channel.Dpcm) { foreach (var n in pattern.Notes.Values) { var mapping = project.GetDPCMMapping(n.Value); if (mapping != null && mapping.Sample != null) { uniqueDPCMMappings[n.Value] = mapping; } } } else { foreach (var n in pattern.Notes.Values) { if (n.Instrument != null) { uniqueInstruments.Add(n.Instrument); } if (n.Arpeggio != null) { uniqueArpeggios.Add(n.Arpeggio); } } } } } } if (uniquePatterns.Count == 0) { SetClipboardDataInternal(null); return; } var serializer = new ProjectSaveBuffer(null); SaveSampleList(serializer, uniqueDPCMMappings); SaveArpeggioList(serializer, uniqueArpeggios); SaveInstrumentList(serializer, uniqueInstruments); SavePatternList(serializer, uniquePatterns); serializer.Serialize(ref numPatterns); serializer.Serialize(ref numChannels); for (int i = 0; i < numPatterns; i++) { for (int j = 0; j < numChannels; j++) { var pattern = patterns[i, j]; var patId = pattern == null ? -1 : pattern.Id; serializer.Serialize(ref patId); } } var hasCustomSettings = customSettings != null; var tempoMode = project.TempoMode; serializer.Serialize(ref hasCustomSettings); serializer.Serialize(ref tempoMode); if (hasCustomSettings) { for (int i = 0; i < numPatterns; i++) { serializer.Serialize(ref customSettings[i].useCustomSettings); serializer.Serialize(ref customSettings[i].patternLength); serializer.Serialize(ref customSettings[i].noteLength); serializer.Serialize(ref customSettings[i].beatLength); } } var buffer = Compression.CompressBytes(serializer.GetBuffer(), CompressionLevel.Fastest); var clipboardData = new List <byte>(); clipboardData.AddRange(BitConverter.GetBytes(MagicNumberClipboardPatterns)); clipboardData.AddRange(buffer); SetClipboardDataInternal(clipboardData.ToArray()); }
public static void SaveNotes(Project project, Note[] notes, bool dpcm) { if (notes == null) { SetClipboardDataInternal(null); return; } var serializer = new ProjectSaveBuffer(null); var instruments = new HashSet <Instrument>(); var arpeggios = new HashSet <Arpeggio>(); var samples = new Dictionary <int, DPCMSampleMapping>(); if (dpcm) { foreach (var note in notes) { if (note != null) { var mapping = project.GetDPCMMapping(note.Value); if (mapping != null && mapping.Sample != null) { samples[note.Value] = mapping; } } } } else { foreach (var note in notes) { if (note != null) { if (note.Instrument != null) { instruments.Add(note.Instrument); } if (note.Arpeggio != null) { arpeggios.Add(note.Arpeggio); } } } } SaveSampleList(serializer, samples); SaveArpeggioList(serializer, arpeggios); SaveInstrumentList(serializer, instruments); var numNotes = notes.Length; serializer.Serialize(ref numNotes); foreach (var note in notes) { if (note == null) { Note.EmptyNote.SerializeState(serializer); } else { note.SerializeState(serializer); } } var buffer = Compression.CompressBytes(serializer.GetBuffer(), CompressionLevel.Fastest); var clipboardData = new List <byte>(); clipboardData.AddRange(BitConverter.GetBytes(MagicNumberClipboardNotes)); clipboardData.AddRange(buffer); SetClipboardDataInternal(clipboardData.ToArray()); }
public static void SavePatterns(Project project, Pattern[,] patterns) { if (patterns == null) { SetClipboardData(null); return; } var uniqueInstruments = new HashSet <Instrument>(); var uniquePatterns = new HashSet <Pattern>(); var numPatterns = patterns.GetLength(0); var numChannels = patterns.GetLength(1); for (int i = 0; i < numPatterns; i++) { for (int j = 0; j < numChannels; j++) { var pattern = patterns[i, j]; if (pattern != null) { uniquePatterns.Add(pattern); for (int k = 0; k < pattern.Song.PatternLength; k++) { var inst = pattern.Notes[k].Instrument; if (inst != null) { uniqueInstruments.Add(inst); } } } } } if (uniquePatterns.Count == 0) { SetClipboardData(null); return; } var serializer = new ProjectSaveBuffer(null); SaveInstrumentList(serializer, uniqueInstruments); SavePatternList(serializer, uniquePatterns); serializer.Serialize(ref numPatterns); serializer.Serialize(ref numChannels); for (int i = 0; i < numPatterns; i++) { for (int j = 0; j < numChannels; j++) { var pattern = patterns[i, j]; var patId = pattern == null ? -1 : pattern.Id; serializer.Serialize(ref patId); } } var buffer = Compression.CompressBytes(serializer.GetBuffer(), CompressionLevel.Fastest); var clipboardData = new List <byte>(); clipboardData.AddRange(BitConverter.GetBytes(MagicNumberClipboardPatterns)); clipboardData.AddRange(buffer); SetClipboardData(clipboardData.ToArray()); }