EM_Reload() public method

public EM_Reload ( ) : void
return void
 static public int EM_Reload(IntPtr l)
 {
     try {
         FairyGUI.UIPainter self = (FairyGUI.UIPainter)checkSelf(l);
         self.EM_Reload();
         pushValue(l, true);
         return(1);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }
Beispiel #2
0
 static int EM_Reload(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 1);
         FairyGUI.UIPainter obj = (FairyGUI.UIPainter)ToLua.CheckObject(L, 1, typeof(FairyGUI.UIPainter));
         obj.EM_Reload();
         return(0);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }