Beispiel #1
0
 /// <summary>
 ///
 /// </summary>
 /// <param name="delay"></param>
 /// <returns></returns>
 public static GTweener DelayedCall(float delay)
 {
     return(TweenManager.CreateTween().SetDelay(delay));
 }
Beispiel #2
0
 /// <summary>
 ///
 /// </summary>
 /// <param name="startValue"></param>
 /// <param name="endValue"></param>
 /// <param name="duration"></param>
 /// <returns></returns>
 public static GTweener ToDouble(double startValue, double endValue, float duration)
 {
     return(TweenManager.CreateTween()._To(startValue, endValue, duration));
 }
Beispiel #3
0
 /// <summary>
 ///
 /// </summary>
 /// <param name="startValue"></param>
 /// <param name="endValue"></param>
 /// <param name="duration"></param>
 /// <returns></returns>
 public static GTweener To(Vector4 startValue, Vector4 endValue, float duration)
 {
     return(TweenManager.CreateTween()._To(startValue, endValue, duration));
 }
Beispiel #4
0
 /// <summary>
 ///
 /// </summary>
 /// <param name="startValue"></param>
 /// <param name="endValue"></param>
 /// <param name="duration"></param>
 /// <returns></returns>
 public static GTweener To(Color startValue, Color endValue, float duration)
 {
     return(TweenManager.CreateTween()._To(startValue, endValue, duration));
 }
Beispiel #5
0
 /// <summary>
 ///
 /// </summary>
 /// <param name="startValue"></param>
 /// <param name="amplitude"></param>
 /// <param name="duration"></param>
 /// <returns></returns>
 public static GTweener Shake(Vector3 startValue, float amplitude, float duration)
 {
     return(TweenManager.CreateTween()._Shake(startValue, amplitude, duration));
 }