/// <summary> /// /// </summary> /// <param name="delay"></param> /// <returns></returns> public static GTweener DelayedCall(float delay) { return(TweenManager.CreateTween().SetDelay(delay)); }
/// <summary> /// /// </summary> /// <param name="startValue"></param> /// <param name="endValue"></param> /// <param name="duration"></param> /// <returns></returns> public static GTweener ToDouble(double startValue, double endValue, float duration) { return(TweenManager.CreateTween()._To(startValue, endValue, duration)); }
/// <summary> /// /// </summary> /// <param name="startValue"></param> /// <param name="endValue"></param> /// <param name="duration"></param> /// <returns></returns> public static GTweener To(Vector4 startValue, Vector4 endValue, float duration) { return(TweenManager.CreateTween()._To(startValue, endValue, duration)); }
/// <summary> /// /// </summary> /// <param name="startValue"></param> /// <param name="endValue"></param> /// <param name="duration"></param> /// <returns></returns> public static GTweener To(Color startValue, Color endValue, float duration) { return(TweenManager.CreateTween()._To(startValue, endValue, duration)); }
/// <summary> /// /// </summary> /// <param name="startValue"></param> /// <param name="amplitude"></param> /// <param name="duration"></param> /// <returns></returns> public static GTweener Shake(Vector3 startValue, float amplitude, float duration) { return(TweenManager.CreateTween()._Shake(startValue, amplitude, duration)); }