RemoveChildAt() public method

public RemoveChildAt ( int index ) : DisplayObject
index int
return DisplayObject
Beispiel #1
0
    static int RemoveChildAt(IntPtr L)
    {
        try
        {
            int count = LuaDLL.lua_gettop(L);

            if (count == 2)
            {
                FairyGUI.Container obj = (FairyGUI.Container)ToLua.CheckObject <FairyGUI.Container>(L, 1);
                int arg0 = (int)LuaDLL.luaL_checknumber(L, 2);
                FairyGUI.DisplayObject o = obj.RemoveChildAt(arg0);
                ToLua.PushObject(L, o);
                return(1);
            }
            else if (count == 3)
            {
                FairyGUI.Container obj = (FairyGUI.Container)ToLua.CheckObject <FairyGUI.Container>(L, 1);
                int  arg0 = (int)LuaDLL.luaL_checknumber(L, 2);
                bool arg1 = LuaDLL.luaL_checkboolean(L, 3);
                FairyGUI.DisplayObject o = obj.RemoveChildAt(arg0, arg1);
                ToLua.PushObject(L, o);
                return(1);
            }
            else
            {
                return(LuaDLL.luaL_throw(L, "invalid arguments to method: FairyGUI.Container.RemoveChildAt"));
            }
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e));
        }
    }
Beispiel #2
0
 static public int RemoveChildAt(IntPtr l)
 {
     try {
         int argc = LuaDLL.lua_gettop(l);
         if (argc == 2)
         {
             FairyGUI.Container self = (FairyGUI.Container)checkSelf(l);
             System.Int32       a1;
             checkType(l, 2, out a1);
             var ret = self.RemoveChildAt(a1);
             pushValue(l, true);
             pushValue(l, ret);
             return(2);
         }
         else if (argc == 3)
         {
             FairyGUI.Container self = (FairyGUI.Container)checkSelf(l);
             System.Int32       a1;
             checkType(l, 2, out a1);
             System.Boolean a2;
             checkType(l, 3, out a2);
             var ret = self.RemoveChildAt(a1, a2);
             pushValue(l, true);
             pushValue(l, ret);
             return(2);
         }
         pushValue(l, false);
         LuaDLL.lua_pushstring(l, "No matched override function to call");
         return(2);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }