Beispiel #1
0
        private void Awake()
        {
            root = SpringComponent.Create <SpringOffset>("root");
            root.transform.parent = transform;
            arm       = SpringComponent.Create <SphericalSpring>("arm", root);
            rotSpring = SpringComponent.Create <RadialSpring>("rot", arm);

            //pos = rotSpring.GetPositionRef();
            //rot = rotSpring.GetRotationRef();

            cube = GameObject.CreatePrimitive(PrimitiveType.Cube);
        }