/// <summary>
        /// Get facts about a side's performance in the game.
        /// </summary>
        /// <param name="side">The side to get facts about.</param>
        /// <returns>The game facts.</returns>
        public GameFacts GetGameFacts(MatchSide side)
        {
            //Create the game facts instance.
            GameFacts facts = new GameFacts(null);
            facts.MatchSide = side;

            //See which side to get data from.
            if (side == MatchSide.Home)
            {
                //Fill the facts instance with data.
                facts.Profile = (Profile)cmbHomeProfile.SelectedItem;
                facts.Team = facts.Profile.Team;
                facts.Shots = (int)nmrHomeShots.Value;
                facts.ShotsOnTarget = (int)nmrHomeShotsOnTarget.Value;
                facts.ShotAccuracy = facts.ShotsOnTarget == 0 ? 0 : (int)(100 * (float)facts.ShotsOnTarget / (float)facts.ShotsOnTarget);
                facts.PassAccuracy = (int)nmrHomePassAccuracy.Value;
                facts.Corners = (int)nmrHomeCorners.Value;
                facts.Possession = (100 - trkbPossession.Value);

                //The goals scored and the goals conceded.
                foreach (ListViewItem item in lstvHomeGoals.Items)
                {
                    //Find out which goals
                    facts.GoalsScored.Add((Goal)item.Tag);
                }
                foreach (ListViewItem item in lstvAwayGoals.Items) { facts.GoalsConceded.Add((Goal)item.Tag); }
            }
            else
            {
                //Fill the facts instance with data.
                facts.Profile = (Profile)cmbAwayProfile.SelectedItem;
                facts.Team = facts.Profile.Team;
                facts.Shots = (int)nmrAwayShots.Value;
                facts.ShotsOnTarget = (int)nmrAwayShotsOnTarget.Value;
                facts.ShotAccuracy = facts.ShotsOnTarget == 0 ? 0 : (int)(100 * (float)facts.ShotsOnTarget / (float)facts.ShotsOnTarget);
                facts.PassAccuracy = (int)nmrAwayPassAccuracy.Value;
                facts.Corners = (int)nmrAwayCorners.Value;
                facts.Possession = trkbPossession.Value;

                //The goals scored and the goals conceded.
                foreach (ListViewItem item in lstvAwayGoals.Items) { facts.GoalsScored.Add((Goal)item.Tag); }
                foreach (ListViewItem item in lstvHomeGoals.Items) { facts.GoalsConceded.Add((Goal)item.Tag); }
            }

            //Return the facts.
            return facts;
        }
Beispiel #2
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        /// <summary>
        /// Initialize the game.
        /// </summary>
        /// <param name="id">The id of the game.</param>
        protected void Initialize(int id)
        {
            //Initialize some stuff.
            _Id = id;
            _FIFAVersion = Summary.Instance.CurrentFIFAVersion;
            _Date = DateTime.Now;
            _ExtraTime = false;
            _HomeFacts = new GameFacts(null);
            _AwayFacts = new GameFacts(null);

            //Get an id.
            if (_Id == -1) { Summary.Instance.GrantGameId(this); }
        }