This class is used to regroup common behaviors between network and local game logic.
Inheritance: FBLibrary.Core.BaseGameManager
 public GameEventManager(GameManager gameManager)
 {
     _gameManager = gameManager;
 }
Beispiel #2
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 public void SetGameManager(GameManager gameManager)
 {
     GameManager = (NetworkGameManager)gameManager;
     GameManager.Initialize();
 }