public void SendData(Byte[] data) { var b = new DataBuffer(); b.WriteInt32(data.Length); b.Append(data); try { this.MainSocket.BeginSend(b.ToArray(), 0, (Int32)b.Length(), SocketFlags.None, new AsyncCallback(DataSent), null); } catch { } }
public void SendData(Byte[] data) { var b = new DataBuffer(); b.WriteInt32(data.Length); b.Append(data); try { this.MainSocket.BeginSend(b.ToArray(), 0, (Int32)b.Length(), SocketFlags.None, new AsyncCallback(DataSent), null); } catch { } }