void Convert() { foreach (var elem in this.elements) { switch (elem.convertTo) { case ConvertTo.OptimizedImage: elem.image = OptimizedImageConverter.Convert <OptimizedImage>(elem.image); break; case ConvertTo.OptimizedFilledImage: elem.image = OptimizedImageConverter.Convert <OptimizedFilledImage>(elem.image); break; case ConvertTo.OptimizedQuadPolyImage: elem.image = OptimizedImageConverter.Convert <OptimizedQuadPolyImage>(elem.image); break; case ConvertTo.OptimizedRectImage: elem.image = OptimizedImageConverter.Convert <OptimizedRectImage>(elem.image); break; case ConvertTo.Gauge: elem.image = OptimizedImageConverter.Convert <Gauge>(elem.image); break; case ConvertTo.OriginalImage: elem.image = OptimizedImageConverter.Convert <Image>(elem.image); break; } } }
void OnGUI() { if (GUILayout.Button("Clear")) { this.Clear(); } if (GUILayout.Button("Find All")) { this.FindAll(); } EditorGUILayout.BeginHorizontal(); this.hierarchy.Value = EditorGUILayout.Toggle("Hierarchy", this.hierarchy.Value); this.includeInactive.Value = EditorGUILayout.Toggle("Include Inactive", this.includeInactive.Value); this.imageOnly.Value = EditorGUILayout.Toggle("Image Only", this.imageOnly.Value); EditorGUILayout.EndHorizontal(); if (GUILayout.Button("Append Selected")) { this.AppendSelected(this.hierarchy.Value, this.includeInactive.Value); } this.scroll = EditorGUILayout.BeginScrollView(this.scroll); foreach (var elem in this.elements) { EditorGUILayout.BeginHorizontal(); var image = elem.image; if (image) { var path = OptimizedImageConverter.GetGameObjectPath(image.transform); EditorGUILayout.LabelField(path); EditorGUILayout.PrefixLabel(image.GetType().Name); elem.convertTo = (ConvertTo)EditorGUILayout.EnumPopup(elem.convertTo); } else { EditorGUILayout.HelpBox("Missing", MessageType.Warning); } EditorGUILayout.EndHorizontal(); } EditorGUILayout.EndScrollView(); if (GUILayout.Button("Convert")) { this.Convert(); } }
public override void OnInspectorGUI() { if (GUILayout.Button("Revert To UnityEngine.UI.Image")) { foreach (var target in this.targets) { OptimizedImageConverter.Convert <Image>(target as OptimizedImage); } return; } base.OnInspectorGUI(); EditorGUI.showMixedValue = this.resizeAutomatically.hasMultipleDifferentValues; EditorGUI.BeginChangeCheck(); var resizeAutomatically = EditorGUILayout.Toggle("Resize Automatically", this.resizeAutomatically.boolValue); EditorGUI.showMixedValue = false; if (EditorGUI.EndChangeCheck()) { this.resizeAutomatically.boolValue = resizeAutomatically; this.sobj.ApplyModifiedProperties(); this.sobj.Update(); } EditorGUI.showMixedValue = this.overrideRendering.hasMultipleDifferentValues; EditorGUI.BeginChangeCheck(); var overrideRendering = EditorGUILayout.Toggle("Override Rendering", this.overrideRendering.boolValue); EditorGUI.showMixedValue = false; if (EditorGUI.EndChangeCheck()) { this.overrideRendering.boolValue = overrideRendering; this.sobj.ApplyModifiedProperties(); this.sobj.Update(); } if (!this.overrideRendering.boolValue) { return; } this.OnInspectorOptimizedImage(); }