Beispiel #1
0
 public void Play()
 {
     pet.decreaseEnergy();
     pet.decreaseBoredom();
     pet.SetState(pet.GetPlayState());
     if (pet.CurrentEnergy == 0)
     {
         pet.Sleep();
     }
 }
Beispiel #2
0
 public void Play()
 {
     pet.decreaseBoredom();
     pet.SetState(pet.GetPlayState());
 }