Beispiel #1
0
        /// <summary>
        /// Generates a brain from a parent brain using mutability for random changes
        /// </summary>
        /// <param name="parent">Parent brain</param>
        /// <param name="mutability">Mutability</param>
        public void GenerateFromBrain(Brain parent, double mutability)
        {
            if (Generated)
            {
                throw new InvalidOperationException("Brain already generated!");
            }
            //Copy and mutate neurons while remembering target synapse neurons and synapse weight
            var inputNeuronTargetParameters = new Tuple <int, double> [InputWidth + MemoryWidth][];

            for (int i = 0; i < inputNeurons.Length; i++)
            {
                inputNeurons[i] = new SensoryNeuron(parent.inputNeurons[i]);
                inputNeuronTargetParameters[i] = parent.inputNeurons[i].OutputParameters(parent.thinkingNeurons);
                inputNeurons[i].Mutate(mutability);
            }
            var thinkingNeuronTargetParameters = new Tuple <int, double> [ThinkingWidth][];

            for (int i = 0; i < thinkingNeurons.Length; i++)
            {
                thinkingNeurons[i] = new Neuron(parent.thinkingNeurons[i]);
                thinkingNeuronTargetParameters[i] = parent.thinkingNeurons[i].OutputParameters(parent.outputNeurons);
                thinkingNeurons[i].Mutate(mutability);
            }
            for (int i = 0; i < outputNeurons.Length; i++)
            {
                outputNeurons[i] = new Neuron(parent.outputNeurons[i]);
                outputNeurons[i].Mutate(mutability);
            }
            //Copy and mutate synapses
            for (int i = 0; i < inputNeurons.Length; i++)
            {
                var x = 0;
                foreach (var targetParameters in inputNeuronTargetParameters[i])
                {
                    var copiedSynapse = new Synapse(inputNeurons[i], thinkingNeurons[targetParameters.Item1], targetParameters.Item2);
                    x++;
                }
                inputNeurons[i].MutateSynapses(mutability, thinkingNeurons);
            }
            for (int i = 0; i < thinkingNeurons.Length; i++)
            {
                var x = 0;
                foreach (var targetParameters in thinkingNeuronTargetParameters[i])
                {
                    var copiedSynapse = new Synapse(inputNeurons[i], thinkingNeurons[targetParameters.Item1], targetParameters.Item2);
                    x++;
                }
                thinkingNeurons[i].MutateSynapses(mutability, outputNeurons);
            }
            Generated = true;
        }
Beispiel #2
0
        /// <summary>
        /// Generates a random brain
        /// </summary>
        public void GenerateRandom()
        {
            if (Generated)
            {
                throw new InvalidOperationException("Brain already generated!");
            }
            for (int i = 0; i < inputNeurons.Length; i++)
            {
                inputNeurons[i] = new SensoryNeuron();
            }
            for (int i = 0; i < thinkingNeurons.Length; i++)
            {
                thinkingNeurons[i] = new Neuron();
            }
            for (int i = 0; i < outputNeurons.Length; i++)
            {
                outputNeurons[i] = new Neuron();
            }
            for (int i = 0; i < memory.Length; i++)
            {
                memory[i] = RandomThreadSafe.NextDouble();
            }
            //Not the true max, as we do not limit multiple synapses between the same neurons, but it is the count of possible unique ones
            var MaxSynapsesBetweenLayers = inputNeurons.Length * thinkingNeurons.Length;

            for (int i = 0; i < RandomThreadSafe.Next(MaxSynapsesBetweenLayers); i++)
            {
                var fromIndex = RandomThreadSafe.Next(inputNeurons.Length);
                var toIndex   = RandomThreadSafe.Next(thinkingNeurons.Length);
                var synapse   = new Synapse(inputNeurons[fromIndex], thinkingNeurons[toIndex], RandomThreadSafe.NextDouble());
            }
            MaxSynapsesBetweenLayers = thinkingNeurons.Length * outputNeurons.Length;
            for (int i = 0; i < RandomThreadSafe.Next(MaxSynapsesBetweenLayers); i++)
            {
                var fromIndex = RandomThreadSafe.Next(thinkingNeurons.Length);
                var toIndex   = RandomThreadSafe.Next(outputNeurons.Length);
                var synapse   = new Synapse(thinkingNeurons[fromIndex], outputNeurons[toIndex], RandomThreadSafe.NextDouble());
            }
            Generated = true;
        }