Beispiel #1
0
 public void SelectGrid(LayMapTileGrid grid)
 {
     for (int i = 0; i < grid.Tiles.Count; i++)
     {
         ExtraTileInfo ti = (ExtraTileInfo)grid.Tiles[i].Tag;
         ti.Selected = true;
     }
 }
Beispiel #2
0
        public void UnselectAllTiles()
        {
            for (int x = 0; x < Map.Size.Width; x++)
            {
                for (int y = 0; y < Map.Size.Height; y++)
                {
                    ExtraTileInfo ti = (ExtraTileInfo)Map.Tiles[x, y].Tag;

                    ti.Selected = false;
                }
            }
        }
Beispiel #3
0
        public List <LayMapTile> GetSelectedTiles()
        {
            List <LayMapTile> res = new List <LayMapTile>();

            for (int x = 0; x < Map.Size.Width; x++)
            {
                for (int y = 0; y < Map.Size.Height; y++)
                {
                    ExtraTileInfo ti = (ExtraTileInfo)Map.Tiles[x, y].Tag;

                    if (ti.Selected)
                    {
                        res.Add(Map.Tiles[x, y]);
                    }
                }
            }

            return(res);
        }
Beispiel #4
0
        // (2 * 4) * 8 = 64 // other possible: 1 (32)
        private void RenderMap()
        {
            if (m_Map == null)
            {
                return;
            }

            //OGLTexture txt = Textures.LoadTexture(EvilTools.GetExecutingPath(@"MapEditor\Tiles\22029.png"));

            int yStart = 0;
            int xStart = 0;

            xStart = GetPositionOnMap(m_PositionX);
            yStart = GetPositionOnMap(m_PositionY);

            for (int y = yStart; y < m_Map.Size.Height; y++)
            {
                if ((y * BoxSize) > oGL.Height + m_PositionY)
                {
                    continue;
                }

                for (int x = xStart; x < m_Map.Size.Width; x++)
                {
                    if ((x * BoxSize) > oGL.Width + m_PositionX)
                    {
                        continue;
                    }

                    LayMapTile    tile = m_Map.Tiles[x, y];
                    ExtraTileInfo info = (ExtraTileInfo)tile.Tag;

                    OGLTools.DrawTexture(info.Texture, new Position2D(0, 0), new Dimension2D(info.Texture.Size.Width, info.Texture.Size.Height), new Position2D((x * BoxSize) - m_PositionX, (y * BoxSize) - m_PositionY), new Dimension2D(BoxSize, BoxSize), 1f);
                }
            }
        }