Beispiel #1
0
 public static void AddsQuestForTackle(string command, string[] args)
 {
     if (Context.IsWorldReady)
     {
         if (args.Length > 0)
         {
             string     tackleName = String.Join(" ", args);
             BaitTackle?baitTackle = BaitTackleExtension.GetFromDescription(tackleName);
             if (baitTackle.HasValue)
             {
                 DataLoader.LoadTackleQuest(baitTackle.Value);
                 ModMonitor.Log($"Quest for {baitTackle.Value.GetDescription()} added to the player.",
                                LogLevel.Info);
             }
             else
             {
                 ModMonitor.Log($"Invalid tackle name: {tackleName}", LogLevel.Info);
             }
         }
         else
         {
             ModMonitor.Log($"No tackle name was given to the command.", LogLevel.Info);
         }
     }
     else
     {
         ModMonitor.Log("No player add quest for.", LogLevel.Info);
     }
 }
Beispiel #2
0
        public static bool CreateItem(CraftingRecipe __instance, ref Item __result)
        {
            BaitTackle?baitTackle = BaitTackleExtension.GetFromDescription(__instance.name);

            if (baitTackle.HasValue)
            {
                Object _Object = new Object(Vector2.Zero, (int)baitTackle.Value, 1);
                _Object.Quality = 4;
                __result        = _Object;
                return(false);
            }
            return(true);
        }
Beispiel #3
0
        public static bool ClickCraftingRecipe(CraftingPage __instance, ref ClickableTextureComponent c)
        {
            CraftingRecipe craftingRecipe = DataLoader.Helper.Reflection.GetField <List <Dictionary <ClickableTextureComponent, CraftingRecipe> > >(__instance, "pagesOfCraftingRecipes").GetValue()[DataLoader.Helper.Reflection.GetField <int>(__instance, "currentCraftingPage").GetValue()][c];

            BaitTackle?baitTackle = BaitTackleExtension.GetFromDescription(craftingRecipe.name);

            if (baitTackle.HasValue)
            {
                foreach (Quest quest in Game1.player.questLog.Where(q => q.questType.Value == 1 && q.questTitle == craftingRecipe.name))
                {
                    quest.currentObjective = DataLoader.I18N.Get("Quest.LastObjective", new { Item = craftingRecipe.DisplayName });
                    Game1.addHUDMessage(new HUDMessage(Game1.content.LoadString("Strings\\StringsFromCSFiles:Quest.cs.13636"), 2));
                }
            }

            return(true);
        }