Beispiel #1
0
        static void Main()
        {
            List <Enemy> enemies = new List <Enemy>();

            Boss  boss  = new Boss();
            Melee melee = new Melee();

            enemies.Add(new Melee());
            enemies.Add(new Boss());
            enemies.Add(new Melee());



            foreach (var enemy in enemies)
            {
                Console.WriteLine(enemy.GetType().Name + " " + enemy.health);
            }

            boss.BossDied += new Boss.AddHealth(OnEnemyBossDied);

            Console.WriteLine(melee.health);
        }
Beispiel #2
0
 private static void OnEnemyBossDied(object sender, EventArgs eventArgs, Melee unit)
 {
     unit.health = 999;
     Console.WriteLine(4);
 }