Interaction logic for GameTimeStatisticDialog.xaml
Inheritance: MahApps.Metro.Controls.MetroWindow
Beispiel #1
0
        private void OpenPlayStatistics_Click(object sender, RoutedEventArgs e)
        {
            if (GameListView.SelectedItems.Count > 0)
            {
                GameExecutionInfo              i  = (GameExecutionInfo)GameListView.SelectedItem;
                List <TimeSummary>             t  = db.QueryGamePlayTime(i.UID);
                Dialog.GameTimeStatisticDialog td = new Dialog.GameTimeStatisticDialog(t);

                td.Owner = this;
                if (td.ShowDialog() == true)
                {
                }
            }
        }
Beispiel #2
0
		private void OpenPlayStatistics_Click(object sender, RoutedEventArgs e)
		{
			if (GameListView.SelectedItems.Count > 0)
			{
				GameExecutionInfo i = (GameExecutionInfo)GameListView.SelectedItem;
				List<TimeSummary> t = db.QueryGamePlayTime(i.UID);
				Dialog.GameTimeStatisticDialog td = new Dialog.GameTimeStatisticDialog(t);

				td.Owner = this;
				if (td.ShowDialog() == true)
				{
				}
			}
		}